dave2008
Legend
RE the bold - again a sign of where experience matters.
Assume a fighter has +2 to hit due to a sword - net bonus say +7
I give him bardic inspiration under the current rules at d8 then the possible results are +8 to +15
I give him the same dice in your system and the net bonus is +7 to +13.
So the net result difference between the two is:
normal + 1-2-3-4-5-6-7-8
Yours +0-0-1-2-3-4-5-6
Which is almost exactly the same result as a d6-2
The key is your system makes 1/4 of the d8 rolls meaningless and the rest not as good as the basic system does (all due to the loss of the +2 that was already present.)
Its obvious to those after a certain bit of experience, i would suppose.
The result is the same as if there were no + magic items. Since magic items are not required in 5e, this falls within the design intent of the class. I am all good here. This particular complaint of yours is without merit IMO. That being said, if he proposal steps on some other part of the Bard ability, I would be interested in hearing it.
As for making major changes without considering the scope - yup that is common enough an error of lack of experience, so go for it.
Me, after a lot of experience, i prefer narrow scope changes and campaigns where the rule remain consistent from one session to another. So do my players so we are a good fit.
i wish you all the luck in the world.
I am not sure how much experience with D&D you have, but my group has been playing D&D for 30 years and 5e since the beginning. My players don't branch outside of their comfort zone much so I don't have a much experience with some classes, but then again I don't need to either. However, I have vastly more experience with my group than you do. We are mature adults that can handle quite a bit. Heck we played a 4e adventure without any powers - just improv., so I don't think we need any luck - we got it covered
