Brian Lewis, original legal drafter of the OGL, speaks out

mhd

Adventurer
OGRE as the name for a roleplaying game, while cool, is probably a little too close to OGRE the name for a board/war game about giant sentient tanks.
Also, there's already O.G.R.E.S., Jason Vey's OSR-adjacent game (which just went slightly obfuscated in light of OGL 1.1.)

(I think there's a "ORC" game, too. IIRC the "Tibet RPG" used that as its engine)
 

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Yaarel

He Mage
Not quite. The 4th Edition GSL did push Paizo into doing what they were already planning on doing, create their own Pathfinder game. And it was a very successful game. However, Pathfinder sales didn't eclipse D&D sales until AFTER 4th Edition stopped publication and WotC wasn't producing ANY D&D content for a while. As soon as they started up with 5th Edition, Pathfinder slipped back down to second place.

Still, your point stands . . . WotC's open license shenanigans during the 4th Edition probably did have a lot to do with making Pathfinder the success it was. And their current shenanigans with the new "OGL" is already pushing publishers to create their own systems and new, truly open, licenses. The situation isn't identical, but history does seem to be repeating itself . . . .
Even as a 4e player, I heard from others that Pathfinder made good adventures. 4e generally lacked enough high quality adventures.

It would have been easy for Pathfinder to publish some (or all) of its adventures for the 4e gaming engine, make a profit for Paizo, and making 4e more successful.
 


Reynard

Legend
Even as a 4e player, I heard from others that Pathfinder made good adventures. 4e generally lacked enough high quality adventures.

It would have been easy for Pathfinder to publish some (or all) of its adventures for the 4e gaming engine, make a profit for Paizo, and making 4e more successful.
Many folks hoped they would support 5E, which surely would have been very lucrative, but they had their own game to support. Obviously in just the last year or so they started to dip their toe in that, but that is certainly over before it really got started.
 


Yaarel

He Mage
Many folks hoped they would support 5E, which surely would have been very lucrative, but they had their own game to support. Obviously in just the last year or so they started to dip their toe in that, but that is certainly over before it really got started.
It is more than Pathfinder has a fanbase. Pathfinder 2 offers a gaming style that 5e doesnt. PF2 provides a service to the gaming community.
 

Even as a 4e player, I heard from others that Pathfinder made good adventures. 4e generally lacked enough high quality adventures.

It would have been easy for Pathfinder to publish some (or all) of its adventures for the 4e gaming engine, make a profit for Paizo, and making 4e more successful.
Apropos of this, Paizo has published a few 5e-compatible products recently - paizo.com - Pathfinder Kingmaker Bestiary (5E) for instance - so if WotC had published a 4e SRD under the old OGL, who's to say they wouldn't have decided to also produce 4e content at some point? (Whereas it was an easy decision not to adopt the restrictive GSL.)
 


overgeeked

B/X Known World
Apropos of this, Paizo has published a few 5e-compatible products recently - paizo.com - Pathfinder Kingmaker Bestiary (5E) for instance - so if WotC had published a 4e SRD under the old OGL, who's to say they wouldn't have decided to also produce 4e content at some point? (Whereas it was an easy decision not to adopt the restrictive GSL.)
The folks at Paizo hated 4E. That’s literally why they made Pathfinder.
 


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