Saeviomagy
Adventurer
J_D said:Oh, balance....
Differing levels of power within a group does not automatically result in spotlight hogging, if the players are mature enough to handle it. The campaign I play in has characters of widely varying power levels, because it's a long-running campaign that has progressed to the second generation of PC's. Last year, one of my first-generation characters, a Wiz20/Clr10, went out on a mission with a number of the second-generation PC's that averaged about 5th level or so. My 1st-genner was personally interested in the 2nd-genners; some were her children, and some were such close friends of the family that she helped raise them and were the next thing to stepchildren to her. It was a close-knit family group. I did not hog the spotlight with the character; she let the kids take the lead to get the mission done and concentrated mainly on healing them and keeping them alive. At the climax of the mission, the DM provided my 1st-genner with an evil leader that was quite a challenge and let the 2nd-genners take on the minions. As it turned out, my 1st-genner was the only one that got seriously hurt.
So in other words there was basically no real reason why you couldn't have done the entire thing all by yourself?
And in fact the only reason you didn't was because of a sense of "letting the other people have a go".
At a guess, you basically did nothing except talk and act as a heal engine for the entire adventure up till the final fight, right? Sounds like a lot of fun.
And the bad guy avoided targeting your goons why? And you avoided targeting his goons why?
I've seen this argument before, and it doesn't work without a serious impact on verisimilitude. A 20th level wizard can quite easily wipe out an army of low level opponents at the same time as injuring his main target, and if the only reason he doesn't do so is because 'it wouldn't be fair', then something is a bit funny.
No, what you've got is the lower level characters asking themselves "why are we even here?".But all the characters had their roles to play and no one hogged the spotlight. That's what happens, despite any difference in relative power levels, when you have mature players who work well as a team. Now, the next adventure we're looking forward to will have this same 1st-genner as well as some others. Two of the others are about 40th-character level, while three others are at about 16th. I fully expect it to be a good adventure despite this disparity in levels.
Our group's problem with balance is that occasionally we'll have one group member look at his sheet and say one of two things:
a) "If I do this, the entire encounter's over. Any reason why I shouldn't?"
or
b) "I guess I may as well hang back and not take part - there's nothing I can do anyway"
Either of those is a problem. If there's intra party balance, neither of those situations occur.