Hypersmurf
Moderatarrrrh...
Zurai said:Unless the majority of your combat time is spent in 10 foot wide corridors, it's really not that hard to avoid cover penalties as long as you follow RAW regarding cover (You only need a line from one corner of your square to one corner of any of their squares that doesn't pass through a cover-providing square).
Not quite - you need lines from one corner of your square to all corners of one of their squares. If any line from the corner of your square you choose to their square passes through a cover-providing square, they have cover. You don't just need one line to be clear, you need all the lines to be clear.
Code:
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|...............|
|...............|
|......[color=RoyalBlue]o[/color]........+####
|......[color=red]h[/color]........| ##
|[color=orange]...............[/color]| #####
|[color=orange]...............[/color]|
|[color=orange]...............[/color]|
|[color=orange]...............[/color]|
|[color=orange].....[color=lime]@[/color].........[/color]|
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The elf is within 30 feet of the orc - no problem with range increments! - and in a nice wide open room... but the dwarf is providing the orc with cover. The orc will have cover if the elf is in any of the orange squares - the elf needs to move at least 25 feet to have a clear shot.
Or convince the dwarf to take a 5' step out of the way.
-Hyp.
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