• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Sniffer collects the sunrods that have been left and any other debris. He piles it all in a corner than goes and looks at the old sleeping bag. He tries to determine if it is 6 years old or much older.....or even more recent.
 

log in or register to remove this ad

Mulch - Cleric

Mulch ambles over to Kerwyn and calls upon the divine forces of the universe to help heal his wound. [clw 1d8+1] "We can't have you wondering around like this. The scent of your blood might attract more of those wolves. Though we might use you as bait, as I haven't gotten to have any fun yet."

He then pats the human on the back and wanders back to the alcove opposite the sleeping bag and and carefully checks if he can find anything of interest.
 

OOC: Mulch casts Cure Light Wounds and Kerwyn regains up to 8 hp. On a side note, everyone should keep track of their own hit points, action points, and spells used. Don't make me do everything! ;)

Sniffer makes his way over to the eastern alcove, wanting another look at the aged bedroll. He picks it up, feeling the stiffness and fragility of the leather and how weathered the fabric is to determine how long it has lain exposed here.
Sniffer:[sblock]OOC: Survival check. You’re guessing that the bedroll has been here anywhere from 5 to 10 years.[/sblock]
Mulch makes his way into the opposite alcove from Sniffer and begins taking a look around, tapping the walls and stone floor, crouching down, and feeling the floor. About four minutes later, he seems to be satisfied that he hasn’t found anything new.
Mulch:[sblock]OOC: You “take 20” to search the two squares at the end of the alcove, but come up with nothing.[/sblock]

OOC: I’m going to move the story ahead a bit here. Let me know if I’m stepping on anybody’s toes. Many actions can often be handled retroactively without upsetting the flow of the story too much.

Your group makes its way down the entryway of the Cairn a bit more carefully now. You can still hear the almost-human sounds made by the hidden pipes in the walls, eerily whispering in hushed tones. The geometric patterns on the walls continue as well, forming intricate patterns slightly more complex than the decorations you found behind you.

Forty feet after the first set of alcoves the hallway once again branches off to the east and west, forming two deeper dead-end side passages. This time, however, they are not empty.

The western wall extends perhaps forty feet, ending at a small marble platform raised about six inches off the floor. A strange, shattered arcane apparatus rests upon this platform, its curved ovular frame giving the appearance of a noble’s dressing mirror. Only a third of this frame remains. An unusual arcane glyph about the size of a man’s head has been delicately carved into the baseplate of the support platform.

Fifteen feet down the east passage, a huge pile of collapsed rubble blocks the alcove from top to bottom. It looks like it would take weeks to tunnel through the densely packed debris.

At the far edge of your light sources’ brightness you can see that the main corridor heads north for another 30 ft. before opening up into a larger chamber. In the far distance you can still the flickering green light to the north, looking a little less-far away.
 

Attachments

  • WC2.jpg
    WC2.jpg
    4.5 KB · Views: 115
  • artifact1.jpg
    artifact1.jpg
    6.5 KB · Views: 121

Zan walks over to the broken frame "I wonder what this was for" he says absentmindedly as he studies the glyph (Decipher Script +8).
 

Bront said:
Zan walks over to the broken frame "I wonder what this was for" he says absentmindedly as he studies the glyph (Decipher Script +8).
Zan:[sblock]Taking a close look at the glyph at the base of the pedastal you decide that it is a personal seal of some sort. You remember reading about glyphs like this in a book years ago, dealing with an ancient language called "Vaati". From what you remember the glyph sounds out the proper name "Icosiol".[/sblock]
 

Zan, Changling Wizard

"It looks like this belonged to someone. It's in an ancient language, I believe Vaati, but it it looks more like a proper name of some kind. Icosiol I think."
 

Mulch - Cleric

Mulch heads east into the blocked off alcove. He pulls out his greatsword and pokes around in the rubble looking for any signs of danger or an idea of what might have caused the collapse, and how long ago it might have taken place. He certainly doesn't want to get caught in another cave in.
 

Zan:[sblock]OOC: D'oh! I forgot you had Knowledge (arcane) and Knowledge (history) as well. You gain the following additional information.

From what you remember of your studies with Allustan, these symbols are reminiscent of arcane symbols representing elemental air. This glyph represents the name of a fairly important, high-ranking individual. You don't remember what culture used Vaati (and therefore can't date it) and don't know if Icosiol is anything more than just a name (i.e. if it means anything else).[/sblock]
 

lotuseater said:
Mulch heads east into the blocked off alcove. He pulls out his greatsword and pokes around in the rubble looking for any signs of danger or an idea of what might have caused the collapse, and how long ago it might have taken place. He certainly doesn't want to get caught in another cave in.
Mulch:[sblock]After a short while of poking around you are pretty sure that this cave in is pretty darn stable. Judging from the buildup of dirt and dust on it, in addition to the various nests made by small rodents and reptiles, you're guessing it's been this way for years, if not decades.[/sblock]
 

Rial, Human Warlock.

[ooc: forgot to mention that Rial picks the torch again]

The warlock approaches the thing on the platform with curiousity and examines it more closely without touching it. Are there the missing pieces around? (supposing it was an oval in the first place). Was it large enough to pass through? What it´s made of?
 

Into the Woods

Remove ads

Top