Zaruthustran
The tingling means it’s working!
Go cleric. Shillalagh + spikes + power attack + divine might + righteous might + divine power is just... killer.
Sadrik said:Its a wash. Lowers flurry penalty by 1 but they dont get +1 BAB at that level. and the +1 AC is nice but he might be wearing armor unless I can figure out a better way without the penalty.
Weapon specialization is nice but it requires two feats (WF and WS) to get +2 damage.
Sadrik said:Powerattack - wraithstrike - flurry - two handed - two weapon fighting - seems pretty good...
Or heedless charge - leap attack route would be fine. Suggestions?
and the +1 AC is nice but he might be wearing armor unless I can figure out a better way without the penalty.
Flurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to –1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
When using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (kama, nunchaku, quarterstaff, sai, shuriken, and siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired. When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x 1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands. The monk can’t use any weapon other than a special monk weapon as part of a flurry of blows.
In the case of the quarterstaff, each end counts as a separate weapon for the purpose of using the flurry of blows ability. Even though the quarterstaff requires two hands to use, a monk may still intersperse unarmed strikes with quarterstaff strikes, assuming that she has enough attacks in her flurry of blows routine to do so.
When a monk reaches 11th level, her flurry of blows ability improves. In addition to the standard single extra attack she gets from flurry of blows, she gets a second extra attack at her full base attack bonus.
Unkabear said:Unless it has been changed in the Errata (I havn't gone over it in a while) A monk loses his flurry if he is in ANY armor
I agree that this cleric would be very powerful. But you know what I think I would like to build a less spell buff oriented character for the staff wacker...Zaruthustran said:Go cleric. Shillalagh + spikes + power attack + divine might + righteous might + divine power is just... killer.
Yeah the cleric build is nice. So this guy will be armorless.Unkabear said:Unless it has been changed in the Errata (I havn't gone over it in a while) A monk loses his flurry if he is in ANY armor
So if you are looking at adding any armor then avoid the Monk rout and go Cleric. They are suggesting a nice build there.
Agreed, nice sentiment. Do to others what you would want others to do to you.Sejs said:Avoid Wraithstrike. Seriously.
It's the Mordenkainen's Disjunction of the melee world.
It's mutually assured destruction waiting to happen.