Well that'd be a ranger with two weapon fighting, katana and waki-zashihong said:So, how would you build a katana + trenchcoat guy in 4E? AKA, big sword/light armour. No books here, or I'd do it myself.
Easy, fighter with focusing on two handed stuff with high dexterity or intelligence, to off set his lack of plate, give him the heavy damage daily which does 3[W] and make him wield a greatsword or a katana/bastard sword depending on your tastes maybe multiclass a close burst power to represent a kinda ground slash thinghong said:TWF is too easy. How would you do it if you wanted a Cloud-style daiklave?
High Dexterity + Hide Armor (in the shape of a trenchcoat)? That's 16 at 1st level, which isn't terrible. Or does "trench coat" mean "cloth armor only"?Lord Tirian said:How do you offset the lack of armour? How do you make him the trenchcoat guy?
Hide armor is "light", just like leather. It's only one point better than leather, but it does impose an armor check penalty. (Leather is fine too.) However, there's a Paragon feat which gives you a +1 bonus when wearing hide, so that's a point in its favor. Literally.hong said:I would operationalise trenchcoat to be anything from the lightest armour category. In 3E, that generally means chain shirt or mithral breastplate.
Hide seems kinda unstylish, but maybe that's just 3E prejudice talking.
... but you'll have to wait until 13th level to get it, and the rest of its benefits.PHB said:Weapon: If you’re wielding a heavy blade or a light blade, you gain a bonus to the damage roll equal to your Dexterity modifier.