Daniel D. Fox
Explorer
Wildebeest Stampede Level 2 Soldier
Huge natural beast (swarm) XP 125
Initiative +7 Senses Perception +7
Fight or Flight aura 1; each enemy that begins its turn within the aura is marked
HP 38; Bloodied 19
AC 18; Fortitude 15, Refl ex 17, Will 14
Immune fear; Resist half damage from melee and ranged attacks;
Vulnerable 5 against close and area attacks.
Speed 7
m Rush of Hooves (standard; at-will)
+8 vs. AC; 1d10 + 4 damage, or 2d10 + 4 damage against a
prone target.
M Trample (minor; at-will)
+7 vs. Fortitude; the target is knocked prone.
Alignment Unaligned Languages —
Str 15 (+3) Dex 18 (+5) Wis12 (+2)
Con 14 (+3) Int 2 (–3) Cha 10 (+1)
School of Pirahna Level 4 Lurker
Large natural humanoid (swarm) XP 175
Initiative +9 Senses Perception +3; darkvision
Blood Frenzy aura 1; enemies that begin their turns adjacent to
the school of pirahna take 3 damage.
HP 42; Bloodied 21
AC 17 (see also camouflage); Fortitude 15, Reflex 15, Will 13
Immune fear; Resist half damage from melee and ranged attacks;
Vulnerable 5 against close and area attacks.
Speed swim 8
mGnashing Teeth (standard; at-will)
Reach 2; +9 vs. AC; 1d8 + 3 damage, and the target is grabbed
(until escape). A target trying to escape the grab takes a –4
penalty to the check.
Bloodlust
The school of piranha does +1d6 additional damage to bloodied foes
Camouflage (minor; at-will)
The school of pirahna gains concealment until the start of its next turn.
It can’t use this power while grabbing a creature or while grabbed.
Alignment Unaligned Languages -
Skills Stealth +10
Str 17 (+5) Dex 17 (+5) Wis13 (+3)
Con 12 (+3) Int 6 (+0) Cha 6 (+0)
Huge natural beast (swarm) XP 125
Initiative +7 Senses Perception +7
Fight or Flight aura 1; each enemy that begins its turn within the aura is marked
HP 38; Bloodied 19
AC 18; Fortitude 15, Refl ex 17, Will 14
Immune fear; Resist half damage from melee and ranged attacks;
Vulnerable 5 against close and area attacks.
Speed 7
m Rush of Hooves (standard; at-will)
+8 vs. AC; 1d10 + 4 damage, or 2d10 + 4 damage against a
prone target.
M Trample (minor; at-will)
+7 vs. Fortitude; the target is knocked prone.
Alignment Unaligned Languages —
Str 15 (+3) Dex 18 (+5) Wis12 (+2)
Con 14 (+3) Int 2 (–3) Cha 10 (+1)
School of Pirahna Level 4 Lurker
Large natural humanoid (swarm) XP 175
Initiative +9 Senses Perception +3; darkvision
Blood Frenzy aura 1; enemies that begin their turns adjacent to
the school of pirahna take 3 damage.
HP 42; Bloodied 21
AC 17 (see also camouflage); Fortitude 15, Reflex 15, Will 13
Immune fear; Resist half damage from melee and ranged attacks;
Vulnerable 5 against close and area attacks.
Speed swim 8
mGnashing Teeth (standard; at-will)
Reach 2; +9 vs. AC; 1d8 + 3 damage, and the target is grabbed
(until escape). A target trying to escape the grab takes a –4
penalty to the check.
Bloodlust
The school of piranha does +1d6 additional damage to bloodied foes
Camouflage (minor; at-will)
The school of pirahna gains concealment until the start of its next turn.
It can’t use this power while grabbing a creature or while grabbed.
Alignment Unaligned Languages -
Skills Stealth +10
Str 17 (+5) Dex 17 (+5) Wis13 (+3)
Con 12 (+3) Int 6 (+0) Cha 6 (+0)
Last edited: