One of the most common complaints about D&D 3.5e has been the reduction of the "animal buff" spells' power level: from +1d4+1 to an ability score for 1 hour/level to a straight +4 for 1 minute per level. The reason for this change was that they did not want the spell to make the stat-boosting items redundant. However, many people have commented that in most cases the new rules makes the spells rather useless, because there are other spells that give a better effect than the anibuffs at the same or lower level (e.g. protection from evil usually gives a +2 to AC at level 1, the same bonus you get from cat's grace at level 2).
One suggestion to fix this would be to make the anibuffs more concentrated - a higher bonus (maybe +6 or +8) but for a real short period of time, such as 1 round/level. That would definitely relegate it to "single-fight" duration, but would make it a significant bonus in that fight.
One suggestion to fix this would be to make the anibuffs more concentrated - a higher bonus (maybe +6 or +8) but for a real short period of time, such as 1 round/level. That would definitely relegate it to "single-fight" duration, but would make it a significant bonus in that fight.