Dirigible said:Painfully accurate.
Sir Whiskers said:I played in one game with a guy whose character borrowed several magic items from my rogue. Later in the adventure, the rogue was killed. The guy's reaction was, "Great! Now I can keep his stuff." When I pointed out that the rogue was going to be raised, his response was that once he died, all the rogue's possessions were fair game - he refused to return anything.
Needless to say, that was the last time I gamed with that particular player.
Sir Whiskers said:I played in one game with a guy whose character borrowed several magic items from my rogue. Later in the adventure, the rogue was killed. The guy's reaction was, "Great! Now I can keep his stuff." When I pointed out that the rogue was going to be raised, his response was that once he died, all the rogue's possessions were fair game - he refused to return anything.
Needless to say, that was the last time I gamed with that particular player.
That's a really silly offer to make if you don't trust your players - there's not really much to stop them from taking B and deciding that the 'new guy' doesn't get diddly, making him decidedly ineffective.Numion said:I gave my group a choice:
either
a) they roleplay so that the dead PCs belongings are buried / given away / get rid off and new PCs come into play with equipment per DMG (appropriate gold for the characters level)
or
b) they can take the dead PCs stuff, and new PCs come into play with equipment per PHB (only 1st level starting gold)
They chose a)
I made this so that the partys net worth wouldn't increase as PCs die. Very handy in lethal games.
Saeviomagy said:That's a really silly offer to make if you don't trust your players - there's not really much to stop them...
Pot, meet kettle. I hope you two get along.Snoweel said:Yes there is.
You say "Ok, if you're going to carry on like a bunch of 5 year olds, I really couldn't be bothered playing. Go ruin somebody else's game. Now get the f*** outta my house."