C&C - How can I use it with DnD?

Akrasia said:
Just some thoughts. :cool:

I hate to pick on your thoughts, but the three things you state basically mean "PLay C&C and not 3E". The changes you point out ARE changes to fundamental rules.

It's funny, that any thread with C&C in the title, I can name a handful of people who are guaranteed to have already posted in said thread. ;)
 

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MrFilthyIke said:
I hate to pick on your thoughts, but the three things you state basically mean "PLay C&C and not 3E". The changes you point out ARE changes to fundamental rules.

If you tried to implement all three of my suggestions then, yes, you may as well play C&C. However, using any ONE of my suggestions does not have this implication (especially c).

MrFilthyIke said:
It's funny, that any thread with C&C in the title, I can name a handful of people who are guaranteed to have already posted in said thread. ;)

And it looks like it will soon be guaranteed that you will be posting some snarky/hostile comments as well. Thanks for your help.

(Certain groups of people also tend to post in threads on Grim Tales, Arcana Unearthed, Conan, and so forth. Gee what a surprise -- fans of certain games tend to post in threads on those games!)
 
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C&C would be a tough product to incorporate in small quantities. Even the base classes probably need conversion work, and the rules are virtually either-or. The turning system was already explained; otherwise, I would have reccomended that.

Depending on what you want out of it, Akrasia's suggestions could improve your games (or at least some of them). Such massive houserules might actually go over worse than just switching systems, though, depending on what the other players want.

If you don't want to make such major changes, you might find a more d20-related system like Blue Rose or Grim Tales or, to go in a somewhat different direction, Conan the RPG more useful.

On the other hand, C&C's PHB is definitely cheaper than any member of that triumverate. :)

EDIT: And now I make my inevitable appearance in a C&C thread, joining the rest of the cast. :D
 

MoogleEmpMog said:
EDIT: And now I make my inevitable appearance in a C&C thread, joining the rest of the cast. :D

It would be like a Greek Tragedy without the chorus! :)
Are we again destined, like Oedipus, to wind our way blindly toward an inevitable confrontation with the furies, wherein Enrinyeian Henry, Tudor-hatted moderator of boards, confronts us with the Cthonic reality behind our Olympian rationality - to remind us that justice lies waiting like a slavering beast to devour those who, asserting free will against the natural order of things, flame each others' game systems in a pyrotechnic assertion of human (oh, so human) individuality and human frailty, at once rising to heights of heroism and affirming the inevitable cycle of transgression and inexorable doom that stalks these threads?

By the pricking of my thumbs, MoogleEmpMog this way comes...

:D
And so begins the second act... :)
 

Mythmere1 said:
It would be like a Greek Tragedy without the chorus! :)
Are we again destined, like Oedipus, to wind our way blindly toward an inevitable confrontation with the furies, wherein Enrinyeian Henry, Tudor-hatted moderator of boards, confronts us with the Cthonic reality behind our Olympian rationality - to remind us that justice lies waiting like a slavering beast to devour those who, asserting free will against the natural order of things, flame each others' game systems in a pyrotechnic assertion of human (oh, so human) individuality and human frailty, at once rising to heights of heroism and affirming the inevitable cycle of transgression and inexorable doom that stalks these threads?

By the pricking of my thumbs, MoogleEmpMog this way comes...

:D
And so begins the second act... :)

Ah, but I allowed certain positives about C&C in this thread.

By doing so, I wrenched the narrative structure from the grim predestination of Greek tragedy without the chorus into the uncertain future of Howardian barbarian individualism! Now it does not matter why we post, only that one posted against many. And if the moderators do not look kindly upon our posts, we press on undeterred, triumphing by the might of our indomitable untrampled wills. :D
 

Er, yeah... :)

On Akrasia's 3 points:

(c) - using some C&C classes - is easily done, no different from any class additions/changes. I've done this.

(a) The combat system - C&C's is basically the same as in my copy of Basic D&D. Eliminate 5' steps, only movement in combat is Fighting Withdrawal or Run Away. Attacks of Opportunity could be resolved more informally, but this wouldn't make it 'not 3e' unless your idea of 3e centres wholly around combat. I've vaguely considered this in order not to be so minis-reliant, and am keeping my 3e game under review.

(b) Eliminating skills - to me this would be the biggest change to the basic structure of 3e and would effectively make the game "not 3e" for me.
 

MoogleEmpMog said:
Ah, but I allowed certain positives about C&C in this thread.

By doing so, I wrenched the narrative structure from the grim predestination of Greek tragedy without the chorus into the uncertain future of Howardian barbarian individualism! Now it does not matter why we post, only that one posted against many. And if the moderators do not look kindly upon our posts, we press on undeterred, triumphing by the might of our indomitable untrampled wills. :D

Henry, then, is analogous to Crom, rather than the furies... I can see it. :)

Um, but getting back onto the topic I threadjacked, I just can't see C&C as a resource for 3.x. I love C&C, but it's just not that - it's a game in and of itself that covers the same sort of territory as the D&D PHB. D&D is just not all that flexible in terms of sweeping changes to the mechanic - it's designed to be flexible by manipulating its own components (feats, skills, etc) but if you want sweeping changes you should just start with C&C and build it up by adding in the 3E components you want to use. It just works better going in that direction...

If you're not looking for sweeping rules changes, I'd stick with products that are designed to mesh with, not replace, the d20 mechanics of 3E. I highly recommend C&C as a game, but not as a d20 resource.
 
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