Breakdaddy
First Post
Since my Players are primarily 3.x D&D players, I am trying to add some customization to our C&C game without taking away its basic simplicity. In this vein, I have begun converting the GRR True20 system Feats to C&C. Rogues/Bards/Assassins/Monks will be experts, Knights/Rangers/Paladins/ Fighters/Barbarians will be Warriors, and Illusionists/Wizards/Druids/Clerics will be Adepts. Has anyone else tried this yet? If so was it successful? My thoughts currently are to allow every PC to select 1 feat at level 1 and 1 additional feat every level divisible by 3, a la 3.x D&D. On a different note, I am currently converting my Special Ops style modern to a Grim Tales/True20 Hybrid, but this will require more effort.
EDIT: I am removing several feats that are redundant with character abilities inherant to the class archetypes of C&C and some others that add complexity to combat unnecessarily (IMO).
EDIT: I am removing several feats that are redundant with character abilities inherant to the class archetypes of C&C and some others that add complexity to combat unnecessarily (IMO).