jdrakeh
Front Range Warlock
Committed Hero said:I read the resistance table as designed to compare two characters' ability scores.
Well, yes - that's what it compares, as I previously stated -but you initially said:
Consider, for example, that there is no real way to do an opposed check involving two characters.
Which isn't true. There isn't any specific way to handle an opposed skill check in the core book, but there are rules for resolving "an opposed check involving two characters" that cover things such as feats of strength, agility, endurance, etc. An official ruling for opposed skill checks, however, does appear in the Keeper's Compendium (Volume 1) as part of the Listen skill write-up: whichever player rolls lowest succeeds. Incredibly simple.
The d20 system automatically allows a Keeper to compare both ability scores and skills
Agreed. This is a strength of d20 CoC.
and include more detail when describing the result.
BRP allows for as much description in detail as d20 does (perhaps more, given that BRP measures successes in very specific degrees of quality, whereas d20 measures things in simple terms of pass/fail by default). There are no rules in BRP that limit the amount of detail that a Keeper can use to describe actions.
Plus it has a better system for when the skills being used aren't identical, such as Bluff/Sense Motive or Rope Use/Escape Artist.
That's a purely subjective judgement, of course, but it is one that I agree with.
Plus the chance of automatic success/failure are more likely in BRP
How do you figure? I see abolutely nothing in BRP to support that claim. While it's true that, depending upon a given character's skill or attribute rankings, that a certain outcome can be easily guessed at, automatic success or failure is no more guaranteed in BRP CoC than it is in d20 CoC.
Also, note that, a character's skill ratings aren't rated in increments of exactly 10, nor are their attributes, so I'm puzzled by your reference to 'only a ten point difference in characteristics' - as, depending upon the circumstances, a difference from 1-100 (or more) is possible (and typical, no less).
Again, I bring this up only for players who want a smooth system.
You do know that this is a personal value judgement, right? That is, for some people, BRP is just as smooth (if not smoother) than d20. 'Smooth' is a apurely subjective quality. I think that the assertions you're making (some of them obviously not based on a thorough understanding of the BRP rules) might come off as mildly offensive to fans of that other system.