jdrakeh
Front Range Warlock
Committed Hero said:This example is one I will cite in support of d20. Butch could have walked silently, regularly, or banged two pots together while he walked down the hallway, since his attempt has no bearing on the guard's failure.
Ah... I do see what you're saying there and, as I've already said, no system is perfect. I'm merely addressing several of your factually incorrect assertions about BRP CoC. Every time I address one of your complaints though, noting that it's either not based in fact or is an opinion based on a long OOP editon of the game, you immediately seize on something else to use an excuse for dismissing the game out of hand. Simply put, it seems like you're grasping at straws for a reason to say that BRP is broken.
The point is, both systems have their strengths and one is not inherently better than the other all of the way around. Both have their flaws. If I were to pick apart all of the flaws that I perceive in CoC d20, as you have with the flaws that you perceive in BRP CoC, I have no doubt that the lists would be comparable in terms of size. I'm not looking to condemn CoC d20, though (because as I said further up the thread, it's my preferred CoC game) - but at the same time, I'm not out to demonize BRP just because it isn't my preferred system of choice.
As long as you continue to assert that BRP CoC doesn't do things that it, in fact, does do (or that it does do things that it, in fact, doesn't do) I'll be happy to refute those assertions with fact where I can. Like I said, you make some very good points about the system's weaknesses (and, like every game, it has a few), but - and this is a pretty big but - a lot of your other complaints are no longer true, as they've been fixed in more recent versions of the game.
I just don't want somebody reading the thread to think (incorrectly) that BRP CoC doesn't have rules for degrees of success or opposed actions and as a result, choose to not check it out. I mean, there are plenty of reasons that people may not like it (just as there are plenty of reasons one might not like any game), but I'd prefer that they judge a game on those existant flaws, as opposed to ones that no longer exist within the system.
[Quote: Incidentally, the opposed skill check rules are technically presented as optional, given their appearance in the KC, as opposed to the core book. I really dislike that and wish they were in the core book - but they do exist. So, hey - that's better than not exisitng at all, which was the case up until 5.5 edition (IIRC) was released.]