Zappo
Explorer
In the Chaosium Cthulhu I played, freshly-made characters could actually be powergamed enough to take on weak monsters and have very good chances of coming up on top. A decent Dodge skill and the biggest gun you could find was generally enough to kill Deep Ones without too much danger, and advanced characters could defeat somewhat bigger nasties. You had no chance against any tough monster, of course. It doesn't seem to me that the situation has changed much in the d20 version... against a big creature, you are looking at doing a Fort save every time you're hit, and even the best in the world only needs to roll a 1 (just like the best in the world in the old version needed to fail his 93% Dodge...). I really don't think that smart players will try to fight any more than they did with the chaosium rules. By the way, what does it take to actually have a +14 or better Fort save? I doubt that CoC characters buy cloaks of resistance and amulets of health at their local mall...
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