Call to the Four Lands

New Recruit

Guys,

As Fernis seems to have totally disappeared, there is an opening for another character...if you know of one or two indivudals who you would like to see join the group....please invite them to check out the site and see if they are interested...Sorry for the long delays in typing responses etc....still under the weather here and just now getting half way decent and in the mood and frame of mind to post.....so hang on to your skivevs :)
 

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New player

I'd play. I prefer dwarven characters, I'm ready for some trouble with those racist bastards. Low magic fits nicely with dwarven runesmith or someother class that utilizes special properties of materials more then calling upon magic.

That is, unless being dwarf means automaticaly that I'll be executed/imprisoned without me doing anything.

Probably Cleric of Keeper of Secrets (Dumathoin)
 

Just letting you know I'm leaving for vacation today. The plan is to be back Sept 4th.

I realize it is a bad spot in the game for Finnian to go silent. I may have access to the net through Sunday, but will be beyond reach after that.
 


Vacation

Are player characters allowed vacation or is this just a awesome opportuinty for a dm to be mean and cruel .....by saying the character has been kidnapped by lesbian pixies :)
 

New player

Several concepts:
Mineral genasi priest of Crystalle (one of elemental lords)/Warpriest- very custom made, would need some major discussion with DM (played 1 session in face-to-face, had to drop out when my twins came) - by custom made I think normal classes and progression but with some backstory and several features in addition to those in classes (and severe restrictions, feat use, focused skills etc)

Human Wizard/War weaver - NOT custom made, but only concept, need some time do some writing up - since wizards are heavily sanctionalized I'd prefer the former.

Another concepts:
Anti-magic protector of magic use :) Runic blade - this is (I believe) just some custom class posted on the net. 20 lvl progression, elves only, dual wielder, may not multiclass, must use swords he himselves made, never use any other weapon...I'll send you .doc file if you are interested (of course, elves only could be maybe little relaxed to include humans? ) as in blue order of Mystra...

Since this is effectively One God church, knights of Telatium fit right in. They are kind of elemental paladins with several magical powers depending on the element chosen and with specific roles withing the church (healers (air), inquisitors (fire), messengers(water) and guardians (earth)). I believe this is from Book of elementals or some such, I'll look it up if you're interested.

Essentially, I'd play whatever just to play, twins at home mean I haven't played for over a year and want something/anything. If you have a char for me, put me in, add severe amnesia (I won't even see more then third of a char, you keep the tabs until I discover things about myself) and my primary quest if find out who I am. :)
 

Character Concepts

Neurotic,

Your idea of a Knight of Telatium has merit so i would encourage you to look at one of the four orders of Church Knights. They are very close to the elemets and are approved to use magic even arcane magic. The four orders basically break down to air, earth fire and water.

As for the elf and dwarf classes, i just dont think you would have a lot of fun playing them as you would be spending tons of your time dealing with prejudice and possible incaration.....also the party has problems with one of their members being a druid that they are working thru as pc's and are adding a lot of depth and character to the game..so you idea of a magict user etc could very well given the party dynamics.

Hit me back with an email addrss and i will end you something like a 50 page document telling about the world....but i think it should be posted here on another page...

Thanks for the interest..

J.

As for the twins, congrats and no worries, I have one particular player who has to spend quality time with his dog feeding him cheesburgers that cuts into his ability to post :)
 

J. Alexander said:
As for the twins, congrats and no worries, I have one particular player who has to spend quality time with his dog feeding him cheesburgers that cuts into his ability to post :)

OOC: Hehe, don't forget that I have a toddler at home as well. I'm trying to teach him to give the dog the cheeseburgers, so I'll have more time to play. :cool:
 

Knight of telatium

Human Tolgarien Knight: these are the Knights of the Earth. The Tolgarien Knights are the elite warriors of the church. More than once these heavily armed and armored knights have been referred to as 'moving rocks.' The Tolgarien are the only knights known to have active ties with the Elves.

Progress would likely be something along the lines Clr3/Fig4/KoT1.
Personality: somewhat strong headed, too curious for his own good and slow to anger, prefering reactions to actions.

(are flaws allowed? I'd take curious and powerful enemy, or eventualy family curse that I'll detail if allowed)

Also, it's not really clear from class description if knight has all the spells from the list or has to select several and use only those (like let's say sorcerer), receiving others as gift from God, superiors or copying them from others.

Alexander: My mail is s_hajnal@hotmail.com. I have a specific question about runes, rune feats and one other. Could you send me mail where to ask them?

Vorlan "Trollslayer" Tolgar is born into distinguished priesthood family and was expected to follow his father in career. But as sometimes happens, Vorlan was stronger in the body then in common sense. Soon it became clear that he is not wise enough to be really powerful priest, nor interested enough in church politics to participate in administration and politics. Instead he spent some of his time in library showing unhealty interest in magic and other races.

This was soon noticed and one of overseers/inquisitors/watchers/what have you set out to crush this curiosity in it's beginning. His father (Lucian Tolgar) heard of this and tried to talk Vorlan out of it. Partially to spite him, partially because he was sick of eternal politicking and partially because he wasn't really aware of the danger he was in, Vorlan persisted, thus giving father's enemies weapon to strike at him. Lucian Tolgar called in few favors and deflected attacks (although some damage was done) and arranged for Vorlan to be sent out of the Capital (and earning Vorlan ire of powerful inquisitor within Church).

Thus, through influence of his father he was apprenticed to a knight of Tolgarien, far, far away near the border, but not near enough to be frontliner (his parents wouldn't let their eldest to be in danger). This suited Vorlan just fine, his parents beginning to stiffle his growing independence and will to live the life and explore the world. Also, this opened career for his younger brother who was diligently following his parents lead.

Eventualy, he realised just how stupid his behavior has been and what danger he avoided through his father's influence. He sent apologizing letter to his father, good wishes to his brother and how good he was treated to his mother :).

Rest of the history depends on our mailing, I'll finish it as soon as we talk. Tnx.
 


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