Nightbreeze
First Post
I am done scanning Divine Avengers for FAQs, I will try to finish scanning this thread.
EDIT: Ok, I am done. Everything useful on both threads has been transferred to the wikispace. The organization is not the best, but anyone can see to adjust it.
As a side note, I re-read my background, and man, the final part of it sucks. I was a little bit tired when I finished it and it came up quite generic, and covered the 6-7 most important years in the character's life in few rows. By the way, I thought that the high council of 100 was composted by prelates, but now I realize that what I wrote meant that the Holy High Prelate of the Church of the Light sent me to the colony....well, it could be that he personally rules on the future of a 12th level cleric-druid, but I should hear J.Alexander before that.
I would really appreciate if someone reads my background and throws some ideas in my direction to spice the story up and add some hooks.
There are some other issues:
1) As you see, I left out 10000gp in cash. That is because he has been saving money for some years now: by commissions and little percentiles on the profits on some mercantile posts he projected. As this colony will be his greatest achievement, he is willing to spend them as an investment. Problem is, how do they convert? 1gp converts in 100 silver coins or becomes 1 silver coin at the beginning of the game? I am asking thus because in normal D&D 10000gp could pay 274 workers for an entire year...and I could use them to finance public projects (like digging or moving rock or something like that). Those works would help the economy and besides, an increased population would bring new merchants and workers here...the first thing to do whenever starting a company is bring as much people as possible here.
2) Man...druids have crazy spells for building up a colony. If i have enough free time, I could explore hundreds of miles away, mapping the land with little effort and finding all of the mineral deposits. I could help grow up entire forests where needed and my spot checks. DM be warned
3) I am willing to draw the maps of the colony and surrounding lands, providing that JA gives me enough details. I would also be willing to draw all of our projects.
Final note: J.Alexander, you are going to make us clash with the D'shai, aren't you, evil little DM?
EDIT: Ok, I am done. Everything useful on both threads has been transferred to the wikispace. The organization is not the best, but anyone can see to adjust it.
As a side note, I re-read my background, and man, the final part of it sucks. I was a little bit tired when I finished it and it came up quite generic, and covered the 6-7 most important years in the character's life in few rows. By the way, I thought that the high council of 100 was composted by prelates, but now I realize that what I wrote meant that the Holy High Prelate of the Church of the Light sent me to the colony....well, it could be that he personally rules on the future of a 12th level cleric-druid, but I should hear J.Alexander before that.
I would really appreciate if someone reads my background and throws some ideas in my direction to spice the story up and add some hooks.
There are some other issues:
1) As you see, I left out 10000gp in cash. That is because he has been saving money for some years now: by commissions and little percentiles on the profits on some mercantile posts he projected. As this colony will be his greatest achievement, he is willing to spend them as an investment. Problem is, how do they convert? 1gp converts in 100 silver coins or becomes 1 silver coin at the beginning of the game? I am asking thus because in normal D&D 10000gp could pay 274 workers for an entire year...and I could use them to finance public projects (like digging or moving rock or something like that). Those works would help the economy and besides, an increased population would bring new merchants and workers here...the first thing to do whenever starting a company is bring as much people as possible here.
2) Man...druids have crazy spells for building up a colony. If i have enough free time, I could explore hundreds of miles away, mapping the land with little effort and finding all of the mineral deposits. I could help grow up entire forests where needed and my spot checks. DM be warned
3) I am willing to draw the maps of the colony and surrounding lands, providing that JA gives me enough details. I would also be willing to draw all of our projects.
Final note: J.Alexander, you are going to make us clash with the D'shai, aren't you, evil little DM?

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