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Call to the Four Lands

I am done scanning Divine Avengers for FAQs, I will try to finish scanning this thread.

EDIT: Ok, I am done. Everything useful on both threads has been transferred to the wikispace. The organization is not the best, but anyone can see to adjust it.


As a side note, I re-read my background, and man, the final part of it sucks. I was a little bit tired when I finished it and it came up quite generic, and covered the 6-7 most important years in the character's life in few rows. By the way, I thought that the high council of 100 was composted by prelates, but now I realize that what I wrote meant that the Holy High Prelate of the Church of the Light sent me to the colony....well, it could be that he personally rules on the future of a 12th level cleric-druid, but I should hear J.Alexander before that.

I would really appreciate if someone reads my background and throws some ideas in my direction to spice the story up and add some hooks.

There are some other issues:
1) As you see, I left out 10000gp in cash. That is because he has been saving money for some years now: by commissions and little percentiles on the profits on some mercantile posts he projected. As this colony will be his greatest achievement, he is willing to spend them as an investment. Problem is, how do they convert? 1gp converts in 100 silver coins or becomes 1 silver coin at the beginning of the game? I am asking thus because in normal D&D 10000gp could pay 274 workers for an entire year...and I could use them to finance public projects (like digging or moving rock or something like that). Those works would help the economy and besides, an increased population would bring new merchants and workers here...the first thing to do whenever starting a company is bring as much people as possible here.

2) Man...druids have crazy spells for building up a colony. If i have enough free time, I could explore hundreds of miles away, mapping the land with little effort and finding all of the mineral deposits. I could help grow up entire forests where needed and my spot checks. DM be warned

3) I am willing to draw the maps of the colony and surrounding lands, providing that JA gives me enough details. I would also be willing to draw all of our projects.

Final note: J.Alexander, you are going to make us clash with the D'shai, aren't you, evil little DM? :D
 
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comments

NightbreezeI think you may be my new best friend (wink)......but i am okay with you mapping if that is what you see your character doing...i already have a rough map ready but cant figure out how to link it to wiki spaces which scotley is going to work with ...As for the prelate yes he could have been the one to send you packing and hoping you will be out of sight and out of mind.
As to the cash nice try...... at the start of the game the gold pieces for your level converts into silver so yes you would have 100k silver pieces...but the problem will be convincing them to move....

General
Remeber that your charactes mission is to build a colony and that means more than just people...your characters are going to need to focuse on such mundane stuff as food, building material, nails, brick, stones, seeds live stock etc....and it may get a little tedious at times......this i not going to be a constant combat, combat will occur for sure but your characters are at first going to be ass deep in the mechanics of building a settlement etc.......


AND WHO ME>..Certainly not...


OCC: I guess it came out that way when i spell checked it once upon a time
 

Don't be so fast with the best friend tag, I can become a major pain in the ass if you don't like to answer a flood of questions.

And speaking about questions, I have some quick ones and some long one...the long I will post here, hoping that you adress them before the campaign start..as for the quick one...if you pop up at the gmail chat I'd like to adress them to you, unless you have a limited time.
 


Well, you just need to accept my invitation and then keep a window open on gmail until I see you online.

Anyway, I will start posting some questions here. If you think that the answer should be delayed until the start of the campaign, do that.

1) How much time has passed since the discovery of this Island by D'shai sea captains? How did the other states find it? Is there any known D'shai settlement on the island?
2) Is the colony already estabilished, or the people listed are just ready to go? I suppose that you have already picked a position, otherwise you wouldn't have a map. Is there any other settler yet, or we have yet to bring some?
3) Our naval force amounts to 3 ships. How much passenger can they hold, and how much time is required for them to make the trip? What is the distance between the colony and the nearest friendly port?
4) What kind of support can we expect from the founding state?
5) Is the newfound colony known on the continent? What is it's reputation and how people feel about it?
6) Where do we start? Still at the mainland and preparing to make the voyage, just arrived at the colony or already at the colony for some time?

My general idea would be to provide a free and safe transport for people hailing from poor areas of the mainland, in order to let them make a new beginning...also, I could hire some bards to spread favorable stories about it. Yeah, I am inclined to use some pretty ruthless methods about it :)

Another question, on my PC: I think that it wouldn't be appropriate for me to be an ordained priest, considering my mundane behaviour and drudical abilities in the last years. My solution is that after getting out of the monastery I was moved in some minor knight order (after all, I can get nice bow skills via spells). Furthermore, this allows more social options (like, you know, intimate relations with women :) )

Another idea about my background is that I could serve as a link with the druidic circles, but the Church doesn't officially trust me enough (and besides I am pretty low on the hierarchy, although I am one of the best known architects, engineers and urban planners in the confederate states and nearby lands), while druids are just puzzled by my particular philosophy. Thus, I have many personal friends, and act like an ambassador between them, but everything is denied.
 

Questions

1) How much time has passed since the discovery of this Island by D'shai sea captains? How did the other states find it? Is there any known D'shai settlement on the island?

The land mass was annonced in 1125YL by the D'shai Empire. No one knows how many settelements are existing or exactly when the land mass was discoverd as that information is considered a state secret.

2) Is the colony already estabilished, or the people listed are just ready to go? I suppose that you have already picked a position, otherwise you wouldn't have a map. Is there any other settler yet, or we have yet to bring some?

The colony is not already established that is what your suppose to do. No position has been picked that is up to the party. The party will transport the first settlers etc with them when they go.

3) Our naval force amounts to 3 ships. How much passenger can they hold, and how much time is required for them to make the trip? What is the distance between the colony and the nearest friendly port?

The naval force listed is what will be avaiable to the colony once they arrive. All the ships are small sloops. The party is to engage and assembel the fleet to sail to the colony. The sloops would not even carry a 1/20 of the tonnage necessary so your going to need East Indiamen type ships. The distance to the nearest friendly port would be some 3000 miles.

4) What kind of support can we expect from the founding state?

That has to be negiogated with the rulers now dont it :)

5) Is the newfound colony known on the continent? What is it's reputation and how people feel about it?

The colony has not been established and you will be tasked with assembling the fleet and arriving there in secret if possible.

6) Where do we start? Still at the mainland and preparing to make the voyage, just arrived at the colony or already at the colony for some time?

The game will start with you being sent to a highly level very secret meeting still on the mainland and yet to even start any prepartion for the journye.
 

Hennett gestalt Ranger/Druid for The Colony

Ok, JA, what I envision Hennett doing if/when he has the chance, is exploring the new territory and getting a sense of any inhabitants that may already be there. He will attempt to make peaceful contact with any indigenous people, and "build bridges" with them so that we are accepted by them. Mainly, he'll be looking for ways in which we can augment any society that is already there, so that we can be on their good side. Of course, if there are only monstrous humanoids present, or worse "monsters," then his aim will shift to cataloging what those inhabitants are, how many of them are there, and working on a strategy to make our settlement safe from them. In the second case, I see Hennett conducting a sort of "spy mission" to learn about them. In fact, until the inhabitants are proven to be friendly, he wil be doing a lot of spying on the indigenous inhabitants for our party of colonists.

Of course, this will only happen if circumstances are favorable for such an endeavor. These are just my initial thoughts, of course, and what he does will depend upon what happens once we get there and get the "lay of the land."

How does this idea sound to you?
 

Mhh....now I understand better. I got many wrong assumptions. Well, this is wonderful...complete freedom. However assembling a fleet of new settlers and keeping it a secret could quickly become a pain.

So, do we have exact charts of how to get to this new continent or we have a general direction and will need to find out too? Do we already have limits and orders (like trading only with the three founding states), or we can negotiate up everything?

What would be the likely reaction of D'shai's, should we encounter them? Hostility, because we are on their ancestral land?

I do love the negotiation part :D I'll try my best to make our colony a tough nut for everyone.
 

Questions

Leif
Sounds like a plan to me .....


Nightbreeze

So, do we have exact charts of how to get to this new continent or we have a general direction and will need to find out too? Do we already have limits and orders (like trading only with the three founding states), or we can negotiate up everything?

Good questions but those are ones best answered after the game is started ,,,nice try though

What would be the likely reaction of D'shai's, should we encounter them? Hostility, because we are on their ancestral land?

That is a pretty good assumption.......
 


Into the Woods

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