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Call to the Four Lands

Excellent question Dracomeander, that's an answer I need too. I'm working on a draft, but it has been a crazy week. I hope to have something worthy of review up tomorrow.
 

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Mounts and Warblade and A suprise

The party is mounted giving their postion as operatives. The regiment iteslf was of foot troops with officers mounted. So you can either have a light warhorse as a freebie of talk to your dm about buying a better one :)

Rhun - still looking at the warblade and for now it is a provisionaly go....still reading up and seeing if it will work in fairly as it seems to be so combat heavy...so if you have the time....get another one ready..but for now i am leaning towards allowing the warblade.

Been thinking it over etc....and as operatives the party would most likely have the status of junior officers thus everyone gets to be 4th level which is more or less the equivlant level of a 2nd lieutiant.
 

Scotley said:
Excellent question Dracomeander, that's an answer I need too. I'm working on a draft, but it has been a crazy week. I hope to have something worthy of review up tomorrow.


I need the answer as well. If we are mounted, then I will definitely want to grab a few ranks in Ride for Roak.
 

J. Alexander said:
Rhun - still looking at the warblade and for now it is a provisionaly go....still reading up and seeing if it will work in fairly as it seems to be so combat heavy...so if you have the time....get another one ready..but for now i am leaning towards allowing the warblade.


No problem. If you decide it is a "no" I will modify him to something else. The way I think of the Warblade is as a Fighter with maneuvers instead of Feats. They are a little more combat heavy, but remember that maneuvers can only be used once each before he has to "recover" them.

(Also, many of their abilities are aimed at boosting their allies, which seems like a good fit as well.)
 

Warblade

Yes i am looking at them in the context of a marshall like character........so lets go with a yes with the provison that should it seem to be unbalcing the game etc we can modify the manuevers somewhat.........this is after all a new system so i would like to try it out if only for a reference point..so if your game to be a guienia pig then it is a go
 

Forgot to put the other question in my last post.

What are the most prevalent types of enemies in the Gwynnedde region? Given the overall strength of the Church of Light, how prevalent or even known are undead among the common folk?

Trying to decide on an appropriate Favored Enemy.
 

Undead

Good Question

Gwynedde lies to the southeast of the valley of the light and while it is considered to be in the light it has it's own primate and more or less handels it's own church issues. Most of Gwyneddes problems with the undead come along it's souther border with Sarath which is a mysterious area almost entirle dominated by dense jungels and swamps. The other beasties, orcs, ogiers etc normally raid from the north east where the savage mountains are located.

Of course within the kingdom proper you have skeletons, zomibes and on odd occasion the ghoul or ghast in graveyards etc........among the common folk you have the usually varity of undead stories and fears...........

hope this helps.
 

Starting Level?

Nijel Bladesong won't be able to call his Paladin's warhorse until 5th level, so he'll be needing that light warhorse after all.
 
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Level

Yes....for sure your 4th level..............so go ahead and make the changes...just be careful...if you ever get busted you may lose a level :).....or two :).....makes facing a courtmartial kinda scary does it not :)
 

Hey Dracomeander...I believe J. Alexander said same character creation rules as "The Great North" for this game. That means you are supposed to roll at least 70% hit points, if I am remember correctly.
 

Into the Woods

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