[Calling Jeremy, Buzzard, Reaper, and Janos] Let the SMACK begin!


Current HP: 286
AC: 60
DR: -
Resistances: -
Immunities: Fire, Disease, Paralysis, Slow
Saves: Fort +61, Ref +48, Will +82
Defenses: Displaced, 10' Reach, Scent, Blindsight

Init: 16 (7 roll +9 mod)


"It's right...here..Tourach. It's..looking..at me"

Arowain gives his best intimidating glare as he prepares to be slimed.
 

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As soon as the bunny notices that its been noticed, it dashes madly, strait at you, but passes you by. It stops on the other side Tourach, so that it can use him as cover, and interfere if he tries to cast a spell.

[The bunny uses it's Surprise and Haste actions to make the sprint. Do either Arrowain or Tourach have Combat Reflexes? If so, they get AoOs. Janos, Tourach gets a Wis check (DC 10) to avoid casting the spell, since it would provoke an accack of opportunity (the bunny is in your square). BTW, how many of those do you have left?]

Jeb: And they've found the last one!
Jed: And boy is it speedy! Can they hit it?
Jeb: Stay tuned to find out!
 

[Can't I have an Int check, DC 1, to cast it on the defensive?! (I make that Int check : 9 rolled + 14 = 23) I may be retarded, but Tourach is not...I can even make a 5ft. step as part of that action, can't I (I am not sure on this)?

Got a lot of em left. Can cast 3 a day, have cast 1]

[edit] Jeph RTFM! Readied action goes off as soon as the bunny is identified, and it is identified by its speed. Too bad if I accidentally kill a partymember.[/edit]

[edit2]If none of the above two things can convince you, I will not cast the spell, since it would kill me...wis check: 14 +1 = 15[/edit2]

[edit3] Bunny through the Cloudkill? LOL?[/edit3]
 
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[Yep, casting on the defensive works. :) But I don't think it kills anyone but who you want. The Targets are (PHB page 215) 'Living Creatures, no two of which can be more than 60 ft. apart', not everything in a radius/spread. That implies that you choose the targets. As some might say, RTFM. ;)]

EDIT: I don't think you can take a 5' step, as a readied action is not a turn. Oh, and I need Arrowain's action, and then inits from Reaper and Buzzard (Jeremy already rolled, Janos goes right after bunny).

EDIT2: The cloudkill was blocking the main passage, it came from the West one.
 
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Current HP: 286
AC: 60
DR: -
Resistances: -
Immunities: Fire, Disease, Paralysis, Slow
Saves: Fort +61, Ref +48, Will +82
Defenses: Displaced, 10' Reach, Scent, Blindsight


"Hmmm... Guess I'm a small potato. Hey you! Bunny!"

Arowain utters the true name of god, which deafens Tourach.

Arowain speaks a Holy Word. All non good creatures within 30 feet of him in every direction are affected. Those with less than 4 HD are deafened, blinded, paralyzed, oh, and instantly slain. No save, no spell resistance. Note that the spell does not affect the caster. As I'm 10 feet from Tourach, the effect does not reach Oliver, but catches the bunny and Tourach.
 


AC 25( with mass haste)
HP 119
Immunities: immune to criticals (heavy fortification on the armor).
Saves: +16 fort +44 ref +10 will

init = (9+33) =42

Since he moved I can probably see him. Two shots:
(20+63)= 83 (18+53= 81 to confirm)
(8+63)= 71 miss
damage = 5d8+95= 119
dead bunny.

buzzard
 


["As some might say, RTFM."

Hehe, everything you say will be used against you eh? Can't I just say it was late? ;)

But in that case, I just cast it, on the defensive, at the bunny]
 

This is ... is...just....abominable!!!!!!!!!!!!! You should all be ashamed of yourselves! Especially you Reaper!!!! SHAME SHAME SHAME SHAME! Bad bad bad bad bad munchkins!!

Now back to your caves!
 

Dodging a bunny that has suddenly decided to leap at his neck, Tourach blasts out another Horrid Wilting, slamming it back to the ground. Seconds later, a lbast of holy energy tears through the abomination. With the creature no longer moving, and its shield deactivated, both of Oliver's arrows *THUNK* into it, and burry into the ground, pegging it to the stone floor. In seconds its body fades away, back to the Outer Planes. The surviving bunnies let out a loud, shrill bunny-noise (whatever that may be) of mourning, and slink off back to the holding area.

Jeb: MATCH! It's all over!
Jed: That it is, and an excellent performance it was! Say, Jeb, what's on the roster for tomorrow's match?
Jeb: Sorry, Jed, can't tell you. This one's a surprise round!
Jed: Maybe that will give our challenger the edge they need!

[Reaper, Buzzard, and Jeremy each get 1,000 exp, Janos gets 1,500. There will be a 1 day (in-game, ooc it might be a couple days) break before the next match, give you a bit of time to go exploring in the complex.

Speaking of which . . . the arena complex is 10 stories high, immensely wide, and can seat almost 1,000,000 people. Beneath the main arena, underground, are appartments, dressing rooms, and creature cages. And two stories below that . . . are rumers. You'll have to make a few checks to find them. :)]
 
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