Qualidar
First Post
For years we switched between several long-standing (2-10 year) campaigns, never playing more than one adventure in a row from the same one. This was largely to prevent DM (i.e. me) burnout, but also because I noticed the players just had trouble getting into the same thing over and over again. Recently, however, we had to go on hiatus due to some health issues I've been dealing with. After 6 months of not playing I decided I had to jump back into the ring, but I decided to start slow. So now we're playing every 2-3 weeks, but in an ongoing campaign of limited duration (the Freeport trilogy). Once we finish up with them I'm planning to do the same thing with some other campaigns/systems. I've found that playing as little as we are, there doesn't seem to be any more burnout issues, and I've really enjoyed interweaving the adventures together into one coherent, believable whole. The only problem now is my dying to get whatever I'm working on now done with so I can get to Pulp Action Theatre, Star*Drive, Sidewinder: Recoiled, Oriental Adventures, Dungeon's Adventure Path...etc...etc...
Oh, yeah: I'm wearing a cross my grandfather brought back from Rome 20 years ago, but other than that, I'm not a jewelry person, either.
~Qualidar~
Oh, yeah: I'm wearing a cross my grandfather brought back from Rome 20 years ago, but other than that, I'm not a jewelry person, either.
~Qualidar~