Cedric
First Post
pogre said:Greetings,
My D&D campaign is moving along nicely, but recent developments are causing me to pause and ask some questions. Do me a favor and try to answer the following questions as a player -
1. Do unique calendars add to the game? Would you prefer a conventional calendar that reflects our own or something more fantastic?
2. Do naming conventions matter to you? Should different areas of the campaign world have consistent language naming conventions?
3. Is realistic geography important to you? Mountain, desert, river, etc. placement?
In general, my answers to all of these is that it depends on the skill of the GM and the skill of the players. Also, it depends on how close your world is to "Earth".
If you have four seasons, the sun rises in the east, the day is 24ish hours long, etc. etc...then you might as well stick with something very close to the Gregorian calendar.
If you have those seasons, then that means the world tilts on its axis, ala Earth. If that's the case, then you may as well have a reasonable mix of terrain in keeping with the relative geography of Earth.
As to naming conventions...each culture may have its own naming conventions for every relevant part of the world. So that would depend on how diverse and language dependent your cultures are in your world.
For me...I like to go with something not quite so clearly Earthlike. I include a VERY simple calendar and racial bonuses for what part of the world you are from as it relates to the climate of that part of the world. My names do follow the language conventions of my world.
Also, the geography always "makes sense" unless I have a valid reason for it not to make sense...which happens sometimes.