Campaigns you *don't* want to play in

I avoid any game where the player characters are actively opposed to one another. White Wolf games and In Nomine are prone to this, unless certain restrictions on what one can play are introduced.

I also usually don't like Cyberpunk games. They just don't do it for me.
 

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1.) Any of those "rebel against the System" games. Just not my idea of fun. Yes, this includes a group of beginning heroes setting out in secret to (after 18 levels of adventuring) kill Dark Lord #22 and his dragon as well.

2.) About four quarters of multigenre systems. The other one quarter, however, I love. Shadowrun belongs in the former cathegory - Rifts, despite the hellishly stupid rules, in the latter.

3.) Earthdawn: it just didn't assemble into a cohesive whole in my head. Yes, it is a mythical fantasy world... with obsidian men and lizard-people... and trolls raiding on floating ships... and coins made out of elements. And - no, still don't get it.

4.) Hero Wars Glorantha: this is kind of a sore topic for me. I never owned Runequest and I always imagined the world to have a Conanesque, rough edge-feel, monstrous gods and barbarians and scorched wastelands. When I finally got the new game, it seemed that my enthusiasm was almost instantly bleached out of me. It just wasn't wondrous at all - unless you like stealing cows from other barbarians and playing live Ethnography. :(

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5. I never thought I would forget goth-punk! Ehhhhh. :mad:
 
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Actually, y'know what game I'd avoid like the plague? A game based on the "furry" appendix of Savage Species. I mean, I could play a one shot, but a campaign that was truly furry -- no thanks.
 

The Allamistako said:
Forgotten Realms.

I HATE FR. If Ed Greenwood ever gets near me, I'll have at him with my Sock +5 of Munichkin Slaying!
Thanks, man! Consider that yoinked for my next adventure - I'm sending the party after the companion to that legendary Wondrous Item: the +5 Cue Ball of Bundesliga Whoopass.

My players will roll up characters and choose from the following classes: Hertha Supporter (+2 to Goalkeeping), Schalke Supporter (Improved Bosman Transfer as a class feature), FC Koln, Leverkeusener...

Should be a tough adventure. I hear Bayern's pretty strong this year, and TSV 1860 should make excellent meat-shields.

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I'll never play anything White Wolf, Rolemaster, Shadowrun, Spycraft, or Modern.
 

I can play in a 1 shot silly type of game - but that is not what I want to do each saturday.

My do not want to play in list:

1. Uber-power - I like humans and human limitations. When I want to play a superhero I play Champions - not D&D. I prefer a Jordan/Martin type of world. There are some terrible killing machines in those books but in the end everybody is mortal.

2. MAGE - brilliant idea but the sysem just seems doomed to fail. The wilder/smarter the PCs the more pressure on the DM who must get more creative and more inventive on the fly - which inspires the characters to be more inventive and creative - eventually TPK one night while in a brain cloud. The otherside is worse - lame/unimaginitive players.

3. Anime - gaak.

4. Screw your buddy games.

5. Anything with furry-talking bi-pedal animals.

6. Star Wars - Why do the people least suited to play the jedi always want to be one. I would love to play in a game with some good players but experience tells me that you should be wary of someone who wants to play the jedi (or the Vulcan/Mimbari).

7. Any game that has no basis in reality - It requires to much suspension of disbelief for me. I can take Sci-fi (ST/SW/B5/Aliens) but games like Cyberpunk that have techno and dwarves and elves and magic.....gaak. Games that can be vaguely equated to human history interest me the most (Harn, Birthright, GRRM).


I could go on but why?
 

Eosin the Red said:
6. Star Wars - Why do the people least suited to play the jedi always want to be one. I would love to play in a game with some good players but experience tells me that you should be wary of someone who wants to play the jedi (or the Vulcan/Mimbari).
Oooh, now I have to ask (and I'm sorry if it's obvious): who shouldn't play Jedi? I always wanted to try the Han Solo type with a wisecrack, a Wookiee, and a blaster on his hip.
 

Oooh, now I have to ask (and I'm sorry if it's obvious): who shouldn't play Jedi? I always wanted to try the Han Solo type with a wisecrack, a Wookiee, and a blaster on his hip.

You know the guy who says "Well, I am the JEDI and we are on a mission from the JEDI COUNCIL. You will follow orders or I will deep six you into space - too many lives hang in the balance. I am important and you are powerless scum. I wrestle with the dark side constantly inorder to defend you weak pathetic people."

OR this type

DM - There are four guards at the mansion.

JEDI: I stealth up on them one at a time and ignite my lightsaber in their skell so they cannot cry out.
 

What I don't like:

1, Sci-fi mixed with fantasy. That's soooo unstylish! You know, elves with lasers etc. I think Shadowrun falls into that category. I'll never try that!

2, Excessivce dungeon-hacking. HeroQuest is great, but that's not what is to be expected from a true RPG. D&D can fall into that category (partially). That's why I think it's outdated. The rules change, but the concept remains.

3, Personal experience with a bad setting was Warhammer. Extremely restricted (in all ways: concept & rules). No wonder it isn't supported anymore.

I think I'm gonna start a thread about what you WOULD wanna try.
 

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