In D&D there has always been a division between Wizard magic and Cleric magic. In 3E this has been named: arcane and divine.
What happens if you get a PC Wizard who wants to create a healing spell?
Do you say: "Nope, only divine magic can handle such things"?
Why couldn't a Wizard make a spell that stitches back together torn tissue; that mends broken bones? This task is no more fantastic than some of the other things they can achieve with magic.
I'm not knocking this aspect of D&D. I actually think this division in the D&D magic system is kind of cool. It's one of those things about D&D that has been around since the beginning and gives D&D a certain flavour. I'm just looking for some creative answers that go beyond: "Arcane magic is destructive; divine magic is healing and defensive".
				
			What happens if you get a PC Wizard who wants to create a healing spell?
Do you say: "Nope, only divine magic can handle such things"?
Why couldn't a Wizard make a spell that stitches back together torn tissue; that mends broken bones? This task is no more fantastic than some of the other things they can achieve with magic.
I'm not knocking this aspect of D&D. I actually think this division in the D&D magic system is kind of cool. It's one of those things about D&D that has been around since the beginning and gives D&D a certain flavour. I'm just looking for some creative answers that go beyond: "Arcane magic is destructive; divine magic is healing and defensive".
				
 ).  The wizard has nothing at all in the healing realm, a couple of necromantic spells are the closest they get.  I would allow the wizard to research healing spells, but they would have limitations on them.  They would not be as effective as the cleric spells, or they would probably be a higher level than an equivalent clerical version of the spell, or they might have a cost of some kind, maybe even a combination of these, so that the wizard would never trump the clerics abilities as a healer.