Joe Lansdale's short story "On the Far Side of the Cadillac Desert With The Dead Folks" (by the way, I'm sure that's not the exact title....I'm too lazy to go to my bookshelf and look it up) had an almost identical concept (including jaws being wired shut, etc to prevent biting the customers) but it took place in a post-apocalyptic era rather than a fantasy one. Aaaaaaaand I suspect it went into a little more gruesome detail than you might want ;-)
Cheers,
Colin
If anybody else has any ideas about the Necro-Harem source, though, I'd still love to find out. Not being able to remember is bugging the hell out of me.
P.S. Still open to other adventure suggestions for desert campaigns. Already did AoW and Necropolis with the group though.
Could it be in the Al-Qadim box 'Cities of Bone'?I know it isn't Paizo, and probably not WotC. I thought it might have been TSR, having spent a couple days trolling through most of my 2E archive I have no idea. All I know is that it is that I have seen it in print before, some time in the last five years. Which could have been a long time after it was published, given the nature of my collection.
To clarify though, this isn't a full-blown module I'm looking for. It's in some book of related material (which is why I thought it was the Complete Necromancer Handbook or Wizard's Handbook at first), and it lists a more detailed scenario then what I gave in my first post, along with suggestions about material in the rest of the book (i think--could be just scenario). The description in the book is tame, and I figure it is that way to allow it to be as clean/gory as the gamer wishes. I mean, I could play it as slave girls with a necromancer and clientele who are interested in preserving beauty and still be within the confines of the description in the Unknown Book. It doesn't even mention murder, just "zombies". Or, I could go all out and make it Porphyry House/Lansdale/AFMBE/Haekel's Tale. Whatever works![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.