Can Arcane Casters Heal? Disrupt Undead?

From the SRD

Activate the Spell: Activating a scroll requires reading the spell from the scroll. The character must be able to see and read the writing on the scroll. Activating a scroll spell requires no material components or focus. (The creator of the scroll provided these when scribing the scroll.) Note that some spells are effective only when cast on an item or items. In such a case, the scroll user must provide the item when activating the spell. Activating a scroll spell is subject to disruption just as casting a normally prepared spell would be. Using a scroll is like casting a spell for purposes of arcane spell failure chance.
To have any chance of activating a scroll spell, the scroll user must meet the following requirements.
The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his or her class.)
The user must have the spell on his or her class list.
• The user must have the requisite ability score.
If the user meets all the requirements noted above, and her caster level is at least equal to the spell’s caster level, she can automatically activate the spell without a check. If she meets all three requirements but her own caster level is lower than the scroll spell’s caster level, then she has to make a caster level check (DC = scroll’s caster level + 1) to cast the spell successfully. If she fails, she must make a DC 5 Wisdom check to avoid a mishap (see Scroll Mishaps, below). A natural roll of 1 always fails, whatever the modifiers.
 

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irdeggman said:
If the spell description doesn't say it heals then it doesn't. All of the cure spells (except for cure minor wounds - see below) include the words on harming undead, same with the harm spells and curing undead.
Actually, they don't:

SRD said:
Cure Critical Wounds
Conjuration (Healing)Level: Brd 4, Clr 4, Drd 5, Healing 4
This spell functions like cure light wounds, except that it cures 4d8 points of damage +1 point per caster level (maximum +20).

Cure Critical Wounds, Mass
Conjuration (Healing)Level: Clr 8, Drd 9, Healing 8
This spell functions like mass cure light wounds, except that it cures 4d8 points of damage +1 point per caster level (maximum +40).
The harming undead part is covered by the "functions like (mass) cure light wounds" text, and both Light versions make note that they harm undead.

But that doesn't change the facts that Disrupt Undead cannot heal, wizards and sorcerers cannot learn Cure spells, and that bards are the only arcane healers.
 

Sorcerer's can get healing spells, according to page 54 in the 3.5 PHB. I'm not gonna type the entire quote out, but you can find it under "Spells" on page 54, second column, first paragraph.
 

RigaMortus said:
Sorcerer's can get healing spells, according to page 54 in the 3.5 PHB. I'm not gonna type the entire quote out, but you can find it under "Spells" on page 54, second column, first paragraph.

You mean the one that talks about unusual sorcerer/wizard spells?
 

RigaMortus said:
Sorcerer's can get healing spells, according to page 54 in the 3.5 PHB. I'm not gonna type the entire quote out, but you can find it under "Spells" on page 54, second column, first paragraph.

No, they can't. The quote that I am sure you are referring to does not provide that sort of ability. It is too vague to even consider that such a major class ability would be imparted via its text.
 


Sorcerers and wizards can cast healing spells, with the feat Arcane Disciple from Complete Divine. The feat lets you pick spells from one domain, and you can then cast those spells as arcane spells, though you have to use Wisdom as your casting ability. Also, you can only prepare or cast one of those domain spells per spell level.
 



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