In the spirit of the thread, one could argue that if I pick a race like dwarf and want the +1hp/level that would be fine. But I also think that because I'm a dwarf I should get the +2 STR since it does not say "particular racial traits" from sub-race only race and dwarf is the race over hill dwarf and mountain dwarf. At least the variant human states that you lose the Ability Score Increase trait, likely since there is no sub-race for human. Sound rather silly that people would not understand though, but I can see where some angling for it could argue for it.
You really couldn't though because of this:
Each subrace only gets the additional traits
specified for that subrace.
The whole breaking up your action seems only possible for fighter-types with more than one attack. Other classes only get one attack or cast one spell so things seem more simple.
That's because most of the time actions are discrete, so there's nothing to break up...
Consider this scenario:
A guard is watching the lever that will open a nearby gate. One would expect him to be guardly and protect it, but unknown to the PCs (and players), the DM decides this guard will run for help, not stay by the lever because he knows it will trigger a pit-trap. In fact, the DM is having the guard take the Ready action to Dash
if any PC starts to pull the lever. The guard won't leave just if the PC gets close, the PC has to actually grab the lever
and start to pull it.
A PC moves next to the lever, takes the Use an Object action to "pull the lever". This triggers the guard's readied action, and the guard uses his reaction to move away (because he knows it is a false lever which actually triggers the TRAP!) taking his Dash action.
Now, the PC has a weapon in his other hand, and the guard "dashing" away triggers an oportunity attack and the PC uses his reaction to cast
hold person (at 2nd level, targeting
only the guard, via the War Caster feat).
The guard fails his saves, cannot move (since he's paralyzed), and the PC completes pulling the lever, triggering the trap, and both fall to their doom!!!
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So, here we have what is normally a discrete action (Use an Object), broken up because of Ready action reaction trigger and then an OA reaction trigger.
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Or, we get even more strange... The player has the PC
stop pulling the lever since the guard fled, and the player thinks it might be a trap. Can the PC stop? Or once the action is begun, must it be completed?
I think that I'm still on the side of saying that all the special features and instances that allow you to do cool things are said in the feature, so it implies a rule of not breaking up your action. If you are in the middle of your attack action, you can doo a cool power like shove if you have the feat, or move since it allows it, or finish you attack action and waste the second attack. Then you can move to take AS for another action.
I can see where I would allow some of the things in my home game though.
So, where do stand on the Shield Master issue?
- Attack, bonus action shove, Extra Attack
- Attack, bonus action shove, NO Extra Attack
- Attack, Extra Attack, bonus action shove
- Bonus action shove, Attack, Extra Attack