Celebrim
Legend
#37 Earcanwald the Rope Maker: Human Exp3
Squire Earcanwald owns several dozen acres under hemp and flax cultivation, and has a successful rope walk with several hirelings in addition to the help of his older children and sometimes his grandchildren. He is forty-eight years old, with thinning blond hair, thick calves, and a paunch. He dresses as a respectable merchant. As a man of substance and business, he need not bother himself to drive the wain to market on fair day, having both men and sons he could delegate the task too, but Squire Earcanwald prefers the job because it gets him out of the house. As heir to the family land, Earcanwald had his pick of the village girls his age, but picked vainly only on the basis of looks, and found out to late that his bride was a vapid, demanding shrew of a woman continually unhappy with her lot in life after the first year of marriage. The marriage is productive with four living children and so far twelve grandchildren, but it is an unhappy one and Earcanwald for all his success is miserable man who likes nothing more than to find excuses to leave his responsibilities. Pretending to be the only one he trusts to make the sells in town is one such excuse. In actuality, Earcanwald picked up mistress in town (the wayward daughter of a brewer) ten years back (and ten years his junior) by which he now has two bastards. Officially she works as seamstress, he tries to smuggle enough money to her to ensure her loyalty and the relative health of his illegitimate offspring. However, the drain of some 800 silver a year is noticeable leading both wife and his heir to suspect their father’s dalliance, much to the annoyance of both. The Squire can be found drinking with his paramour in such taverns as tolerate mixed company in the evenings following fair days, pretending to himself he is a younger man with no duties but his own happiness.
#38 Balther the Bodger: Human Rog3
Balther turns staves for staffs, poles, and the joiner trade. He repairs simple stools, tables, and chairs such as the poor of the city own. He has a simple tent and a portable lathe which he carries on his own back slowly and stoutly at the end of the day. A man of few words and many of them crude, Balther is a member in good standing with the guild of thieves, working as a lookout and a hooker (that is, he fishes objects through windows using hooks on strings and poles). Unmarried, he has though a long standing relationship with a doxy who favors him enough to not charge most of the time. If Balther notices anything interesting and unusual happening in the market, he will investigate it so as to make report to the Guild. The presence of outsiders with a great deal of new wealth is certainly one thing will attract his notice. Though they never talk in public, he is friends with Leofgist (#19) and watches his back, passing information to him by subtle signs. Guidmond (#8) suspects his alliance with the thieves.
#39 Leofnoth the Bookseller: Human Exp4
Leofnoth is a travelling bookseller, buy and selling used and unwanted books and manuscripts. He has a scale which chimes if anything magical is placed on it, and refuses to deal in any book of this sort, though he can direct the seller to an appropriate hedge mage who deals is such dangerous items. Leofnoth is a man in his early 40’s, with graying curly light brown hair, light blue eyes and a cheerful smile. A lover of books he reads most everything he buys, and can almost always be found with an open book and a recommendation to any customer. Leofnoth spends a week or two in each city before moving on, generally returning to the city every few months. He has a tent and a vardo. Books being valuable, he has a hired guard with him at all times, and elderly dwarf named Bonmel Ironspine (Ftr3). Despite being a hireling, the two are close friends. Leofnoth is separated from his wife for 15 years, though he still sends such money as he earns for her support and one child. Leofnoth is 1% likely per month to be in possession of a rare and valuable manuscript the full import of he doesn’t understand. Mysteriously, this chance rises to 100% in the event of great omens and portents occurring in the land.
#40 Seward the Fletcher: Human Exp6
Seward is a 35 year old male of gray eyes and dark hair. Seward cuts feathers and assembles arrows. He lives outside of town, but travels to fair days in the surrounding area on a regular basis, using a cart for transport of his wares and stall. An excellent craftsman whose work is highly respected by archers and hunters in the region, Seward can and does sell sets of masterwork arrows at 10 times the normal price. But even of his normal stock the quality is so high that 10% count as masterwork. Seward will let his customers pick their arrows, so those with a good eye for appraisal can often find bargains if they arrive early enough in the day. However, because demand for his work is so high he can afford a 20% surcharge on all purchases. Seward speaks elvish and is a useful contact who knows by name and face many of the more legendary mercenaries and heroes of the land, counting many as customers. If Seward were harmed or robbed, an indignant company of mercenaries would likely seek revenge on his behalf. Seward lives simply in a small cottage on a small farm with a pasture of quite loyal and surprisingly fierce geese. He has a devoted wife and three daughters, but no heir. The eldest daughter however is showing skill at the craft under his tutelage.
#41 “Stinky” Synred the Tosher: Halforc Rog3
“Stinky Synred” is a 49 year old halforc who excels at one of the dirtiest and ignoble jobs in the city – digging out septic tanks and sewers clogged with human excrement. This he carts to his farm outside the city and composts along with other organic matter into effective fertilizer. The trade has been good enough for him that he has prospered well enough to attract a human wife, but which he has five children (two of which take enough after the mother to be human passing). He is helped in the trade by his three sons (Renhard, Arnolt, and Goffrey) , two of whom are of adult age. Synred is not unattractive as half-orcs go, with a robust physique that is straight and unstooped, a square jaw, small tusks and glossy black hair now turning gray. When not working he makes sure to bathe and mask any remaining order with good cologne. He is a devoted family man. “Stinky” has few close friends but no real enemies either, though “Sweettooth” (#5) is miserable with envy for his friend’s success, Synred harbors no resentment for the undeserved ill-treatment, agreeing contentedly he is a man of good fortune. A few persons in the market and city such as Burgwyn (#14) and Brili (#34) harbor ill-will against him for his parentage despite no child having a say in the process, but “Stinky” has put up with far worse than sharp looks and things muttered under the breath and no longer feels such things can harm him.
#42 Borthelm the Alemonger: Drawf Exp3
Borthelm is one half of a business partnership located some miles of out of town. While most taverns and alehouses in the city prefer to brew their own beer as is proper and expected, the demand for beer within the city vastly exceeds the availability of good clean water to make beer out of. Borthelm runs the largest of the wholesale breweries outside the city that makes up that gap, while his partner, a human named Seinfreid (Exp3) manages 20 acres devoted to two crops of barley and hops a year. Borthelm’s keen business sense and excellent skill as a brewer has made him quite wealthy in a short period. Bothelm makes the trek in his heavy horse drawn wain almost daily to bring new barrels of ale, porter, and stout into the town, determining prices by how fast his wares are selling out. Bothelm is newly married with no children of his own, but he is assisted in his work by his nephew, a young dwarf named Borthhold. Generally Borthelm departs by midday. Borthelm tries to keep his relationship with Brili cool without offending the dwarf, primarily because he believes that Brili’s pretention and arrogance is bad for business. As far as Borthelm is concerned, everyone loves ale and the quality of the coin isn’t determined by who passes it to you. Borthelm actively dislikes and is disliked by Zephyr Ironsoles (#2) as Borthelm considers his behavior to be unbecoming of and unworthy of the dignity of a dwarf.
Squire Earcanwald owns several dozen acres under hemp and flax cultivation, and has a successful rope walk with several hirelings in addition to the help of his older children and sometimes his grandchildren. He is forty-eight years old, with thinning blond hair, thick calves, and a paunch. He dresses as a respectable merchant. As a man of substance and business, he need not bother himself to drive the wain to market on fair day, having both men and sons he could delegate the task too, but Squire Earcanwald prefers the job because it gets him out of the house. As heir to the family land, Earcanwald had his pick of the village girls his age, but picked vainly only on the basis of looks, and found out to late that his bride was a vapid, demanding shrew of a woman continually unhappy with her lot in life after the first year of marriage. The marriage is productive with four living children and so far twelve grandchildren, but it is an unhappy one and Earcanwald for all his success is miserable man who likes nothing more than to find excuses to leave his responsibilities. Pretending to be the only one he trusts to make the sells in town is one such excuse. In actuality, Earcanwald picked up mistress in town (the wayward daughter of a brewer) ten years back (and ten years his junior) by which he now has two bastards. Officially she works as seamstress, he tries to smuggle enough money to her to ensure her loyalty and the relative health of his illegitimate offspring. However, the drain of some 800 silver a year is noticeable leading both wife and his heir to suspect their father’s dalliance, much to the annoyance of both. The Squire can be found drinking with his paramour in such taverns as tolerate mixed company in the evenings following fair days, pretending to himself he is a younger man with no duties but his own happiness.
#38 Balther the Bodger: Human Rog3
Balther turns staves for staffs, poles, and the joiner trade. He repairs simple stools, tables, and chairs such as the poor of the city own. He has a simple tent and a portable lathe which he carries on his own back slowly and stoutly at the end of the day. A man of few words and many of them crude, Balther is a member in good standing with the guild of thieves, working as a lookout and a hooker (that is, he fishes objects through windows using hooks on strings and poles). Unmarried, he has though a long standing relationship with a doxy who favors him enough to not charge most of the time. If Balther notices anything interesting and unusual happening in the market, he will investigate it so as to make report to the Guild. The presence of outsiders with a great deal of new wealth is certainly one thing will attract his notice. Though they never talk in public, he is friends with Leofgist (#19) and watches his back, passing information to him by subtle signs. Guidmond (#8) suspects his alliance with the thieves.
#39 Leofnoth the Bookseller: Human Exp4
Leofnoth is a travelling bookseller, buy and selling used and unwanted books and manuscripts. He has a scale which chimes if anything magical is placed on it, and refuses to deal in any book of this sort, though he can direct the seller to an appropriate hedge mage who deals is such dangerous items. Leofnoth is a man in his early 40’s, with graying curly light brown hair, light blue eyes and a cheerful smile. A lover of books he reads most everything he buys, and can almost always be found with an open book and a recommendation to any customer. Leofnoth spends a week or two in each city before moving on, generally returning to the city every few months. He has a tent and a vardo. Books being valuable, he has a hired guard with him at all times, and elderly dwarf named Bonmel Ironspine (Ftr3). Despite being a hireling, the two are close friends. Leofnoth is separated from his wife for 15 years, though he still sends such money as he earns for her support and one child. Leofnoth is 1% likely per month to be in possession of a rare and valuable manuscript the full import of he doesn’t understand. Mysteriously, this chance rises to 100% in the event of great omens and portents occurring in the land.
#40 Seward the Fletcher: Human Exp6
Seward is a 35 year old male of gray eyes and dark hair. Seward cuts feathers and assembles arrows. He lives outside of town, but travels to fair days in the surrounding area on a regular basis, using a cart for transport of his wares and stall. An excellent craftsman whose work is highly respected by archers and hunters in the region, Seward can and does sell sets of masterwork arrows at 10 times the normal price. But even of his normal stock the quality is so high that 10% count as masterwork. Seward will let his customers pick their arrows, so those with a good eye for appraisal can often find bargains if they arrive early enough in the day. However, because demand for his work is so high he can afford a 20% surcharge on all purchases. Seward speaks elvish and is a useful contact who knows by name and face many of the more legendary mercenaries and heroes of the land, counting many as customers. If Seward were harmed or robbed, an indignant company of mercenaries would likely seek revenge on his behalf. Seward lives simply in a small cottage on a small farm with a pasture of quite loyal and surprisingly fierce geese. He has a devoted wife and three daughters, but no heir. The eldest daughter however is showing skill at the craft under his tutelage.
#41 “Stinky” Synred the Tosher: Halforc Rog3
“Stinky Synred” is a 49 year old halforc who excels at one of the dirtiest and ignoble jobs in the city – digging out septic tanks and sewers clogged with human excrement. This he carts to his farm outside the city and composts along with other organic matter into effective fertilizer. The trade has been good enough for him that he has prospered well enough to attract a human wife, but which he has five children (two of which take enough after the mother to be human passing). He is helped in the trade by his three sons (Renhard, Arnolt, and Goffrey) , two of whom are of adult age. Synred is not unattractive as half-orcs go, with a robust physique that is straight and unstooped, a square jaw, small tusks and glossy black hair now turning gray. When not working he makes sure to bathe and mask any remaining order with good cologne. He is a devoted family man. “Stinky” has few close friends but no real enemies either, though “Sweettooth” (#5) is miserable with envy for his friend’s success, Synred harbors no resentment for the undeserved ill-treatment, agreeing contentedly he is a man of good fortune. A few persons in the market and city such as Burgwyn (#14) and Brili (#34) harbor ill-will against him for his parentage despite no child having a say in the process, but “Stinky” has put up with far worse than sharp looks and things muttered under the breath and no longer feels such things can harm him.
#42 Borthelm the Alemonger: Drawf Exp3
Borthelm is one half of a business partnership located some miles of out of town. While most taverns and alehouses in the city prefer to brew their own beer as is proper and expected, the demand for beer within the city vastly exceeds the availability of good clean water to make beer out of. Borthelm runs the largest of the wholesale breweries outside the city that makes up that gap, while his partner, a human named Seinfreid (Exp3) manages 20 acres devoted to two crops of barley and hops a year. Borthelm’s keen business sense and excellent skill as a brewer has made him quite wealthy in a short period. Bothelm makes the trek in his heavy horse drawn wain almost daily to bring new barrels of ale, porter, and stout into the town, determining prices by how fast his wares are selling out. Bothelm is newly married with no children of his own, but he is assisted in his work by his nephew, a young dwarf named Borthhold. Generally Borthelm departs by midday. Borthelm tries to keep his relationship with Brili cool without offending the dwarf, primarily because he believes that Brili’s pretention and arrogance is bad for business. As far as Borthelm is concerned, everyone loves ale and the quality of the coin isn’t determined by who passes it to you. Borthelm actively dislikes and is disliked by Zephyr Ironsoles (#2) as Borthelm considers his behavior to be unbecoming of and unworthy of the dignity of a dwarf.
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