FoxWander
Adventurer
Here was the situation...
Combat starts and the wizard goes first. She starts casting Enlarge Person to make the big, buff fighter bigger and buffer. The fighter wasn't paying attention to this plan and charges into combat thus going beyond the range of the wizard's spell. Next round the wizard finishes her spell but her big, dumb target is out of reach. Can she hold the spell until after a move action to get back in range of the fighter?
While the rules for holding a touch spell are easy to find and make perfect sense, there's nothing (that I could find) about holding other types of spells. However it seems like a perfectly plausible idea to allow it using the "holding the charge" rules as a reference.
Thoughts? If you would allow it, what rules would you put in place for it? If you wouldn't allow it, what is your reasoning for that?
Combat starts and the wizard goes first. She starts casting Enlarge Person to make the big, buff fighter bigger and buffer. The fighter wasn't paying attention to this plan and charges into combat thus going beyond the range of the wizard's spell. Next round the wizard finishes her spell but her big, dumb target is out of reach. Can she hold the spell until after a move action to get back in range of the fighter?
While the rules for holding a touch spell are easy to find and make perfect sense, there's nothing (that I could find) about holding other types of spells. However it seems like a perfectly plausible idea to allow it using the "holding the charge" rules as a reference.
Thoughts? If you would allow it, what rules would you put in place for it? If you wouldn't allow it, what is your reasoning for that?