What, you LIKED that a +3 sword was no better than a nonmagical sword when faced with DR 20/+4 ... ?!?Alzrius said:It seems to take something away when a +1 sword works as well as a +5 sword for overcoming DR.
What, you LIKED that a +3 sword was no better than a nonmagical sword when faced with DR 20/+4 ... ?!?Alzrius said:It seems to take something away when a +1 sword works as well as a +5 sword for overcoming DR.
Pax said:A +1 Sure-striking Truesilver crossbow (market price +3), with mostly cold iron bolts ... and a handful of adamantine bolts for the rare beasties that need 'em.
So the described crossbow can even overcome the DR of a Balor. And it costs all of 18,450gp, IIRC the price of a heavy crossbow (150gp, right?). Add 20 adamantine bolts (1,202gp) and the slew of cold iron bolts (say, 40 of 'em for 8gp), and you're all set, for under 21,000gp, against ANY penetratable DR.
Pax said:What, you LIKED that a +3 sword was no better than a nonmagical sword when faced with DR 20/+4 ... ?!?
Pax said:What, you LIKED that a +3 sword was no better than a nonmagical sword when faced with DR 20/+4 ... ?!?
...In only one aspect.Alzrius said:Now all magic is created equal.
LizardWizard said:...In only one aspect.
Pax said:Bah.
A +1 Sure-striking Truesilver crossbow (market price +3), with mostly cold iron bolts ... and a handful of adamantine bolts for the rare beasties that need 'em.
Sure-striking was updated in the Players guide to Faerun; it now adds ALL FOUR alignments to any weapon so enhanced, for thepurposes of overcoming DR. It's market price is +1.
Truesilver is from Ghostwalk, and the weapon is treated as being silver - in addition to it's normal properties - for the purposes of overcoming DR. It's market price is +1.
So the described crossbow can even overcome the DR of a Balor. And it costs all of 18,450gp, IIRC the price of a heavy crossbow (150gp, right?). Add 20 adamantine bolts (1,202gp) and the slew of cold iron bolts (say, 40 of 'em for 8gp), and you're all set, for under 21,000gp, against ANY penetratable DR.
Capellan said:The "+1 crossbow, with an armory of different bolts. Alchemical silver, cold iron, adamantine, mithral, and a friendly spell caster to cast align weapon", since all it needs is a small amount of cash and a 3rd level caster.
In fact, the crossbow doesn't even need to be magical, since every caster in the game has access to magic weapon.
I've found 3.5 DR a significant improvement on earlier editions (including 3.0), as both a player and a DM.