Can Silence be disbeliefed?

Kark001

First Post
I dont know if that has been asked / discussed before, but I am a bit confused with Illusions in general (Silence in particular) and disbelief.
The rules state, that one gets a disbelief roll, whenever someone is interacting with an illusion.
Is talking (silence) or hitting (displacement) an interaction?
How is the area affect of silence handled with you?
If someone casts a silence on an object (arrow) and this arrow is shot near the enemy caster (or centered just in space), does the caster gets a saving throw?
This far we have played with the no variant...in this case silence was the bane of every caster. Just do a silence on the weapon of your fighter and have him tackle the caster...dead caster. This somehow feels wrong though.
(I am aware, that this only affects verbal spells of the caster...but since most damaging spells of a wizard / sorceror are verbal, its a death sentence).
 

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No.

Silence is a glamer.

"Glamer: A glamer spell changes a subject’s sensory qualities,
making it look, feel, taste, smell, or sound like something else, or
even seem to disappear."

The will save for Silence is if it's cast on a person who isn't willing to be the subject. If the unwilling subject makes the will save, the spell doesn't go off. Since a glamer actually changes the qualities of something, there's no save to disbelieve. Similarly, Invisibility allows no save to disbelieve.

Greg
 

Kark001 said:
(I am aware, that this only affects verbal spells of the caster...but since most damaging spells of a wizard / sorceror are verbal, its a death sentence).
This is why casters like the Silent Spell metamagic feat.
 


Re: Re: Can Silence be disbeliefed?

AuraSeer said:

This is why casters like the Silent Spell metamagic feat.
I discovered via a Shukenga that even an evil blood sorcerer of high level can fail a will save and be stuck in a silence field. Long live the spontaneous casters!
 

Bauglir said:
It's a rare situation when you can't just move out of the area of effect and cast, so it's not so bad.

That's why you gamble on the target failing a will save or you cast it on your fast moving monk (or similarly quick) buddy. Or on a sling bullet and give it to your fast moving buddy.
 

I know the conventional wisdom is that silence allows no save unless you are the target, but I don't think this matches invisibility.

Invisibility makes light not bounce off you. If you apply this concept to the target of a silence spell, it means that the target makes no noise. That is far different than what silence does.

If you wanted an example of a spell like silence, it would be darkness. I just don't like the invisibility-silence compareson.
 

That's why you gamble on the target failing a will save or you cast it on your fast moving monk (or similarly quick) buddy. Or on a sling bullet and give it to your fast moving buddy.

Air Elemental Familiar.

Fly 100ft. (Perfect).

Ye-ah.

-Hyp.
 

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