Vigilance
Explorer
BryonD said:There is certainly a separate issue that game designers, by and large, seem obsessed with doing their own thing, regardless of what others have done before them.
But that really doesn't change BSF's point.
The OGC patriots want all OGC to be free. Which is a nice idea, especially in the realm of adventures, but there's a few forces at play here.
First is the idea of providing value to people who buy YOUR product. If I buy a seafaring book from Publisher C, I dont want the publisher to assume I dont have the searfaring books from Publisher A and Publisher B and use 80% of his book from those sources.
So publishers are more or less compelled by the market place to make most of their work new.
A second consideration is that publishers aren't in this business for the money. They hope to make more than they spend (and some dont even have that lofty goal).
Since the REASON for being here is primarily creative, this leads to the "obsession" with creating your own material.
Imo the vast majority of "crippled" declarations are through lack of understanding or lack of caring. Some are publishers who honestly believe their work has intrinsic value, and in most cases I think that's a good call.
Crunch fades, IP is forever.
Chuck