Fairman Rogers
First Post
What you're doing now isn't creative writing. It's finding creative reasons not to write.
You just became my favorite person for today.
What you're doing now isn't creative writing. It's finding creative reasons not to write.
This is plausible, but it isn't the magic that most of us recognize, not least because it would be dependent on physical characteristics more than intelligence, willpower, or spirituality.
Then wouldn't people eventually figure out that there was no need for the ritual of magic and simply snap their fingers with conviction?
Then either one need not use specific words, or else, the immediate question is why some words have power and not others.
Incantations may be poetry, but all poems are not incantations. In any event, nothing is wrong with poems as a magical aid per se, but it's the way Mystics already worked magic in the world I used; the power came from within them, but they would often use a word or poem to direct their focus. In other words, the split that the game world had between mystics and wizards doesn't make sense.Um, dude - when you read it right, that is poetry. There's a solid rhythm to it, a certain fluidity of sound - so, poetry. What's wrong with poetry?
Spoken like an engineer. The science underlying the technology you regard as "not mysterious at all" confounds the most brilliant thinkers this world has ever produced. Simple inconsistencies do not create mystery, merely implausibility.While I can understand the desire to have a bit of consistency and meaning, you can only go so far - if you go too far with logic, you're talking science, not magic. Magic must, at some point, be impervious to logic, or it becomes technology, which is not mysterious at all!
You have to accept the premise that there is a problem to be worked around before trying to work around that problem. By analogy, saying "What? You want to get out of the handcuffs without the key or cutting off your hands? Therein lies madness!" is not likely to be regarded very positively by someone stuck in a set of handcuffs. (Although in your defense, I admit that when I posted this thread, it was with every expectation that eventually I would be roundly insulted!)I misunderstood. I thought you were looking for ideas, not a debate. I have no interest in trying to convince you of the validity of one fictional system over another.\ (Because magic tied to gods is ALSO FICTIONAL.) That way lies madness, and I will not join you in it.
Granted. The game world in question didn't have anything like that in its history.Not quite. It's a matter of tenses - in the standard model, the game has gods; in the model I put forward it had gods.
It's definitely a tough problem if you restrict the world to having no supernatural elements at all. The world that prompted this discussion did have supernaturalism (just not gods).The other thing, though, was that I was responding specifically to the case where the setting has no supernatural element at all, so whatever 'magic' is, it has to be based on something natural. Hence the nanotech devices and programming interface - you need something to
hang 'magic' on.
OK, but over time wouldn't those who worked magic by snapping their fingers win out over those who needed lengthy incantations? And wouldn't new practitioners notice that those who were doing this were always more successful, thereby building greater conviction in finger-snapping rather than longer rituals? It is an interesting idea, and I can see magical practices being created over time by type-I errors, but wouldn't they tend towards extreme simplicity?Definitely not, because that would mean that they were wrong. (Never underestimate the power of someone's belief in the fact that they are not wrong.)
Morrus, the laws of physics may be different in other worlds. Evilbob proposes a world where conviction is echoed by effect; I've heard some people even propose that the physics of our own world follow this convention.Magic is not plausible. If it's plausible, it's science. Magic is magic; it's supernatural. It's the impossible; it breaks the laws of physics.
Hm; I have trouble squaring that with the two novels and several shortstories I wrote on this world, but fine, whatever you like.Mallus said:What you're doing now isn't creative writing. It's finding creative reasons not to write.
No, no. It can be supernatural.If you're talking about a magic without an underlying supernatural aspect, then it probably won't resemble any classic magic. Thus, your main problem here.
Even if they were few and far between, others could observe them doing this and then mimic them with conviction. Moreover, just as languages drift over the generations without any individuals being aware of them, so, too, would I expect the incantations of these wizards to change very slightly over time, giving rise to a plurality of rival schools and theories. After a thousand years new wizards would very quickly notice that the longer incantations produced no stronger effects than the shorter ones, but were much more difficult to learn and less effective in a pinch.Maybe, just like we have people that can do 16-digit math in their head in a couple seconds. They're going to be few and far between, though.
Om originates from the Hindu religion, where it describes "an all-encompassing mystical entity."Well, two random examples of "sound magic" I can think of are yogis chanting Om to attune themselves to the frequency of the universe
Fine, but I'm not really wanting ancient civilizations seeding the atmosphere with nanotechnology so my wizards can call lightning from the clouds.Paul Muad'Dib's name being an activation word for the sonic weapons in Dune...
Spoken like an engineer.
The science underlying the technology you regard as "not mysterious at all" confounds the most brilliant thinkers this world has ever produced.
Simple inconsistencies do not create mystery, merely implausibility.
Morrus, the laws of physics may be different in other worlds.
Evilbob proposes a world where conviction is echoed by effect; I've heard some people even propose that the physics of our own world follow this convention.
Moreover, there is a vast body of research regarding the existence of parapsychological phenomena in our very own world, and a lively debate in the scientific community as to how this research should be interpreted. See for instance:
If you prefer to side with the skeptics on the issue of psi, you can. But I see no reason to declare, a priori, that the supernatural isn't possible especially on grounds that it is unphysical. Quantum entanglement, waves that travel without a medium, and time dilation were all complete nonsense by classical notions of physics, but are all regularly taught in current science curricula today. Science as I know it does not offer absolute or inviolable laws.
Hm; I have trouble squaring that with the two novels and several shortstories I wrote on this world, but fine, whatever you like.
I'm sorry if the analogy doesn't make sense to you, but my problem doesn't depend on whether or not magic really exists in this world (a subject on which I remain agnostic).Ooookay. So Dethklok, I have a simple question:
Do you believe magic really exists?
If you don't, then your handcuff analogy (and this entire argument) makes no sense.
Look Umbran, I get along fine with every hard scientific field I've ever met, but that doesn't mean I regard, say, the electromagnetic force as "not mysterious at all." Unlike charges attract and like charges repel according to an inverse square law; so much is clear to the typical undergraduate. But why they should interact at all is a fundamental mystery of our universe. (Even the how of their interactions remains mysterious - the exchange theory has charged particles interacting through virtual photons, but these virtual particles are unobservable.)Physicist, actually... There's a whole lot of people who aren't, "the most brilliant thinkers the world has ever produced," who get along with modern science just fine.
Right, but this is essentially evilbob's idea from earlier, and seems likely to devolve over time into very simple spells rather than complex ones.To fit wizards with the rest of your setting, just say that they are individuals of immense personal faith. Their spells don't work because they fit some principle of the universe; they work and they work the way they do because the wizards think they will. If the wizards thought they worked a different when then they would. If they realize this, they may or may not lose their power / belief in their power depending on your preference for the setting.
No, it doesn't make OBJECTIVE sense. You are arguing that there is a way that magic always works (the key to the handcuffs). You are claiming it only works when it has a divine source, that "gods" are the key in terms of magic.I'm sorry if the analogy doesn't make sense to you, but my problem doesn't depend on whether or not magic really exists in this world (a subject on which I remain agnostic).
Look Umbran, I get along fine with every hard scientific field I've ever met, but that doesn't mean I regard, say, the electromagnetic force as "not mysterious at all."
Unlike charges attract and like charges repel according to an inverse square law; so much is clear to the typical undergraduate. But why they should interact at all is a fundamental mystery of our universe. (Even the how of their interactions remains mysterious - the exchange theory has charged particles interacting through virtual photons, but these virtual particles are unobservable.)
It's fine with me if, from your perspective, science discovered everything there is to know ...