Darkness
Hand and Eye of Piratecat [Moderator]
That's pretty good tactics, actually.Lasher Dragon said:OK, I guess from now on we will use all this rope we have, hang 'em high, and be done with it.

That's pretty good tactics, actually.Lasher Dragon said:OK, I guess from now on we will use all this rope we have, hang 'em high, and be done with it.
Darkness said:That's a cool idea, but a troll can't become a standard MM vampire (spawn) by the RAW. (It's a Giant, not a (Monstrous) Humanoid.)
Hey, that opens up some... interesting possibilities...Caliban said:Oddly enough, the War Troll from MM III is a Monstrous Humanoid.
If you aren't using a vorpal weapon - nowhere, which isn't very surprising, given that you can't cut off its head in the first place. (D&D normally has no called shot rules, nor does the troll description rule otherwise.)Zappo said:Where does it say that cutting off a troll's head kills it?
Regeneration
... Attack forms that don’t deal hit point damage ignore regeneration. ...
Vorpal weapon
This potent and feared ability allows the weapon to sever the heads of those it strikes. Upon a roll of natural 20 (followed by a successful roll to confirm the critical hit), the weapon severs the opponent’s head (if it has one) from its body. Some creatures, such as many aberrations and all oozes, have no heads. Others, such as golems and undead creatures other than vampires, are not affected by the loss of their heads. Most other creatures, however, die when their heads are cut off.
Zappo said:Where does it say that cutting off a troll's head kills it? IMC, you can cut off a troll's head. That doesn't stop the regeneration, though.
Regeneration (Ex): A creature with this ability is difficult to kill. Damage dealt to the creature is treated as nonlethal damage. The creature automatically heals nonlethal damage at a fixed rate per round, as given in the entry. Certain attack forms, typically fire and acid, deal lethal damage to the creature, which doesn’t go away. The creature’s descriptive text describes the details. A regenerating creature that has been rendered unconscious through nonlethal damage can be killed with a coup de grace. The attack cannot be of a type that automatically converts to nonlethal damage.
Attack forms that don’t deal hit point damage ignore regeneration. Regeneration also does not restore hit points lost from starvation, thirst, or suffocation. Regenerating creatures can regrow lost portions of their bodies and can reattach severed limbs or body parts; details are in the creature’s descriptive text. Severed parts that are not reattached wither and die normally.
A creature must have a Constitution score to have the regeneration ability.