Dwarmaj
First Post
Instead of going for their legs, could you go for their wings and force a flying creature to fall?
If you can trip them, would their recovery time from the fall be based on their manueverablity?
From the SRD:
Would tripping a flying creature just change their direction of travel or could you halt their forward flying speed?
I would think a beholder would be impossible to trip, but how about an air elemental? If you had a Ghost Touch weapon, could you trip an incorporeal creature?
If you can trip them, would their recovery time from the fall be based on their manueverablity?
From the SRD:
Minimum Forward Speed: If a flying creature fails to maintain its minimum forward speed, it must land at the end of its movement. If it is too high above the ground to land, it falls straight down, descending 150 feet in the first round of falling. If this distance brings it to the ground, it takes falling damage. If the fall doesn’t bring the creature to the ground, it must spend its next turn recovering from the stall. It must succeed at a Reflex saving throw (DC 20) to recover. Otherwise it falls another 300 feet. If it hits the ground, it takes falling damage. Otherwise, it has another chance to recover on its next turn.
Would tripping a flying creature just change their direction of travel or could you halt their forward flying speed?
I would think a beholder would be impossible to trip, but how about an air elemental? If you had a Ghost Touch weapon, could you trip an incorporeal creature?
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