Chaosmancer
Legend
Are they? Always?
Maybe not always, but let's say they aren't. Then no one is able to upgrade their gear. Unless they steal it, loot it from enemies. You know it is also possible to loot enemies and sell their gear, or maybe the DM doesn't allow looting and selling, or provide gold, or just hand out the items in question. At that point it is still possible that they work for a powerful organization that can provide better equipment.
And whatever the paladin is doing to get their gear, it is fair for the druid to do the exact same. If the paladin needs to go on a quest to an ancient tomb to fight undead horrors to get platemail, then it is fair to have the druid go out hunting in the wilderness to destroy a pack of bulletes to get half-plate. If the paladin can just walk to the nearest city and buy platemail, then the druid should be able to just go somewhere and buy bullete half-plate.
And I can imagine a wilderness focused adventure where you fight a bunch of beasts that carry no gold.
So can I. I find those don't happen so much past level 3, and usually people are fighting intelligent enemies by level 5. Also, they are usually given a quest in exchange for a gold reward.
Again, it is possible for that not to happen. But if you are in a situation where there is no gold, and you are no where near civilization, and you are just fighting mindless beasts that are trying to kill you... then either everyone is making bullete armor, or no one is upgrading their gear at all. Either way.
Right. And the paladin might not have so much use for all the dead animal bits they come across.
Unless they aren't getting gold, then they might try making some armor. Heck, the paladin player might think making monster hunter armor is cool anyways and do it in either case. Are you going to stop them and tell them that that is only for the druid and not them?
Once paladin gets efreeti chain, the druid should be getting a magical non-metal armour, so the issue is moot.
And which magical non-metal armor is that? The only one in the book is Dragonscale.
I guess you could give them +2 crystal half-plate that conveys lightning resistance... but that's a homebrew item. And even then, you'd have to be pretty careful, because someone else might take that item instead.
Also, if you stop thinking that druids are entitled to have unconditional medium armour usage, it is no burden at all. It is an possibility of getting something extra. Paladins do not have a possibility to go on quest to gain access to superheavy non-magical armour that is better than heavy armour they normally use.
Not sure what "superheavy non-magical armor" is, but that sounds like another homebrew item. And to be clear, I've got no problems homebrewing stuff. Do it all the time. The point is clarifying the lines. If I can expect my paladin to be able to quest for something better than plate, just because, then why is my druid having to go on a similiar quest just to use their given proficiency?
Because, yeah, they were given medium armor proficiency. That wasn't a typo. They have proficiency in medium armors. I don't think it is too unreasonable to expect they get the chance to use it.