My pet peeve? People that make the assumption that real world economies should have a bearing on the default D&D world assumptions.
Seriously? What do you think all those dwarves are doing in those mines and at their forges? Mining gold and making steel. Add in an occasional alchemist who really does figure out how to turn lead into gold, throw in a little bit of magic when making steel and voila things work differently.
Basically people that assume that magic being real would not change society and making assumptions about a fantasy world based on reality.
Don't get me wrong. If you want to model your campaign on a specific real world time frame, that's great. Just acknowledge that the base D&D game has about as much resemblance to real world medieval Europe as a Renaissance festival. Superficially similar, but that's about all.
- complain about things like how people carry around gold pieces instead of silver
- talk about how a meal should only cost coppers
- they should be able to bribe a peasant to do just about anything with a gold piece or 10 because to a peasant it would be "a small fortune"
- how you can't sleep in armor even though they've never tried it and have never talked to anyone who has
- how the steel for a suit of armor would be worth more money than small cities could afford
Seriously? What do you think all those dwarves are doing in those mines and at their forges? Mining gold and making steel. Add in an occasional alchemist who really does figure out how to turn lead into gold, throw in a little bit of magic when making steel and voila things work differently.
Basically people that assume that magic being real would not change society and making assumptions about a fantasy world based on reality.
Don't get me wrong. If you want to model your campaign on a specific real world time frame, that's great. Just acknowledge that the base D&D game has about as much resemblance to real world medieval Europe as a Renaissance festival. Superficially similar, but that's about all.