Captured holy implements?

I agree that good clerics should not be using evil holy symbols.

With that said, I figured an improvised five-minute no-cost ritual would do the trick of "re-dedicating" a magic holy symbol from one god to another. Basically, something you can take care of during a short rest.

(Edit: Think of it along the same lines as magical resizing armor in previous editions.)

-O
 
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Not really. In 4E at least it's pretty standard that the monster's gear only works for them and not the players. If you kill an angel you don't get a radiant or flaming sword off them, you just get what the DM or module has down as their loot. It's just like video games where you kill hundreds of guys but none of them drop their weapon or armour, but occasionally you'll kill a bat and bam, it was carrying a full suit of yellow-named plate armour!
Are you trying to contribute, or just threadcrapping?

-O
 

The evil clerics really don't need to have specific holy symbols anyway unless it is for flavour.
NPCs don't need to be geared with items to make them effective in combat like in previous editions.
If they do have specific +whatever of whatever evil holy symbols on them that can;t be used by the group then they should only contribute thier sell or disenchant value to the treasure, not their full worth.
 

Are you trying to contribute, or just threadcrapping?

-O

Contributing more than you with your ridiculous ideal of a ritual to convert it and that wonder post of yours there.

"No, no, don't attack me, I really am a cleric of Pelor, just ignore the fact that my holy symbol is a human skull with a spike driven through it, I did the ritual to make it good. I don't in fact worship Orcus, his clerics just get better blyng than ours." :hmm: Sillyness.
 

Riiiiight. Moving on.......

So long as the DM in question is giving the players "replacement" magic items to fill out the treasure parcels, there's no trouble. Just destoy the Evil holy symbol (of Doom!), and don't worry about it.

To the OP: You have the right of it. The holy symbol has a magic power. That magic power has no alignment. Why not just transfer the magic to another holy sysmbol, using the "Transfer Enchantment" ritual in AV?
 


Contributing more ...


... rudeness, negativity, and general bad feeling between folks who are all just trying to find ways to have fun? Yes! Yes, you are!

Folks, please, show respect for each other. If you can't do that, we ask you to hold off posting until you can.
 

"No, no, don't attack me, I really am a cleric of Pelor, just ignore the fact that my holy symbol is a human skull with a spike driven through it, I did the ritual to make it good. I don't in fact worship Orcus, his clerics just get better blyng than ours." :hmm: Sillyness.

Of course the ritual involves painting a red circle with a stroke through it onto the symbol of Orcus...

On a more serious note I can understand how, in a world where "god" doesn't mean good, that desecration can sometimes be a good act, and therefore a desecrated evil holy symbol might be a powerful sign of a champion of good.

I imagine that an actual magic holy symbol has more to it than a picture of your god and some funny metal. If a player described to me HOW he reconsecrated a holy symbol, I'd let it fly.

Finally - if the DM doesn't want to hand out magic gear to you with every bad guy, that's fine too. The system D&D has where treasure and XP are hand-in-hand can be quite counterproductive to a good game.
 
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Contributing more than you with your ridiculous ideal of a ritual to convert it and that wonder post of yours there.

"No, no, don't attack me, I really am a cleric of Pelor, just ignore the fact that my holy symbol is a human skull with a spike driven through it, I did the ritual to make it good. I don't in fact worship Orcus, his clerics just get better blyng than ours." :hmm: Sillyness.
(edited, mod handled it)

Anyway, under this idea of a quick reconsecration, the holy symbol changes its appearance - again, much like how magic armor reshapes itself to the wearer. It's a magical tool, pure and simple.

Alternately, if this doesn't work, the Transfer Enchantment ritual in Adventurer's Vault would quickly do the trick for the princely sum of 25gp in components.

-O
 

The most I think on this, the more I come to the comclusion that tranfering the enchantment to your own god's holy symbol is the way to go. The idea is well grounded in the game mechanics, and works on a narrative level as it should.

Do it! :D
 

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