CubicsRube
Hero
The skills have been changed, the hp changed, and cyberpunk does not rely on grittiness or lethality as a fundamental part of the theme.
Witg weapons dealing more damage and lower HP you can change that really easily. I also haven't seen if they're implementing a shock or pain mechanic yet.
So it may not fit your idea of cyberpunk but it's incorrect to say it would not work period.
AiME has succesfully used the 5e ogl to create a tolkien feel and removed almost all of the magic commonly associated with d&d. It feels very different due to that, so I think there's considerable scope to do so for cyberpunk.
Witg weapons dealing more damage and lower HP you can change that really easily. I also haven't seen if they're implementing a shock or pain mechanic yet.
So it may not fit your idea of cyberpunk but it's incorrect to say it would not work period.
AiME has succesfully used the 5e ogl to create a tolkien feel and removed almost all of the magic commonly associated with d&d. It feels very different due to that, so I think there's considerable scope to do so for cyberpunk.