Gammadoodler
Hero
I mean, clearly we are simply in disagreement.I don't think it is equivalent. I think swinging something like a Maul or shooting a bow, or drawing an arrow, picking a lock., grappling someone or drinking a potion exposes someone MORE than spell casting does.
Ok, lets look to what spells and somatic components are. According to the PHB "A spell is a discrete magical effect, a single shaping of the magical energies that suffuse the multiverse into a specific, limited expression."
Further the section on somatic components states: "Spellcasting gestures might include a forceful gesticulation or an intricate set of gestures." - That sounds pretty darn simple to me compared to attacking someone with a weapon, and those few spells that explain the actual somatics reinforce that perception. For that reason it is safe to conclude that casting a spell exposes you less than most actions you can take in combat.
I think stabbing with a dagger or other light weapon is roughly "equivalent" to spell casting in terms of how it exposes you I think, based on both the description of a spell and the description of a somatic component.
Note: I am talking about spells with a casting time of 1 action. Spells cast as a bonus action would expose you less and spells that take longer than one action to cast would obviously expose you more (and there are rules for losing those spells in the PHB).
Because to me, executing the somatic components of a spell sounds a bit like trying to properly do the hand jive, chicken dance, and/or macarena.
And if you expect me to believe that you are protecting yourself better while hand-jiving all up in an enemies grill, than you are threatening to hit them with an oversized hammer, then I suspect there is little common ground between us.
Moreover, if these components matter at all, it's bizarre to me that nothing can impact the quality of their execution. Hell, even the D&D movie itself featured a spellcaster whose spells went awry.
For the people who think this is the way it should be, what are your fantasy reference points, because I'm struggling to think of something where magic is so predictable, reliable, and available.