Start/Complete Full-Round Action
The “start full-round action” standard action lets you start undertaking a full-round action, which you can complete in the following round by using another standard action. You can’t use this action to start or complete a full attack, charge, run, or withdraw.
Cast a Spell
A spell that takes 1 round to cast is a full-round action. It comes into effect just before the beginning of your turn in the round after you began casting the spell. You then act normally after the spell is completed.
Strictly as written, we have an interesting situation.
We take the Start Full Round Action standard action in the surprise round, to begin the Cast a Spell full round action. Thus, the round we began casting the spell is the surprise round.
The spell comes into effect just before the beginning of our turn in the round after that - that is, round 1.
Then, after the spell comes into effect, we must complete the Cast a Spell full round action by taking the Complete Full Round Action standard action in our turn in round 1. At that point, the spell is completed, and we can act normally.
The paradox occurs if we are somehow prevented from taking that Complete Full Round Action standard action in round 1 - the spell has already come into effect, but the casting has not been completed.
In order to avoid paradox, my personal ruling would be that in this situation, the spell comes into effect at the conclusion of the Complete Full Round Action standard action, rather than before it
-Hyp.