(Casual D&D) A Game of Trust

Niccolo stows his gear away, standing and facing the group. 'I have nowhere else to go, I think that this Troupe may have a road to travel yet...I will stay.'
 

log in or register to remove this ad

Once his rider rests secure again upon his back, the old horse breaks away suddenly, in full gallop to the East, slowing briefly to look back toward you, then continuing onward, weaving between the trees with a grace beyond its years.

(OOC - Sorry it's been a while, but I got a new machine and have had some trouble getting back on-line... And it's certainly a pleasant surprise reading what was posted in my absence :) Take 300 XP each, cause if that's not worth role-playing XP, I don't know what is.)
 
Last edited:

Hmm

He watches the fleeting horse, with a solemn nod.

Aerda pulls the long rapier into his lap and tries to settle as best as he can on the horse. He strokes the soft black leather pulled tight over the sheath as he thinks. "Maybe we should each carry a letter, and set some other's off via courier, just to make sure that the success of the mission doesn't rest on just one person..."
 

"But my true-blooded friend, certainly we are more vulnerable alone than we are together, are we not?" Fendric replies.

Fendric barely notices Ophistus' sudden departure, except for the pounding of hooves, which gets him to thinking: "Besides, I believe I placed the letters back in Exantrius' saddlebag... OH! PELOR SAVE US, WE MUST FOLLOW THAT HORSE!" Fendric mounts up and spurs his horse to go as fast as possible, hanging on for dear life, in the direction of Ophistus, toward the setting sun...

If Fendric has a chance to catch up within shouting distance of Ophistus, he will yell at the horse to WAIT, hoping it understands him.
 
Last edited:

I'll try to cast a Minor Image of a wooden fence in front of the horse, extending to the left and right of the center where it is created, hoping to get the horse to stop long enough for Fendric to catch up to it. "Take that!" yells Merrim.
 

Fendric tries to weave through the trees in the rough direction that Ophistus went, looking to see if the saddlebags are still on the horse.

[OOC: GP, did you mean for Ophistus to bolt with all Exantrius' stuff? If not, we can just chalk this up to a 'clerical moment', and Fendric will ride back to camp, where the saddlebag is.]

Fendric sees a fence come up in front of Ophistus, and hopes the horse doesn't jump over it.
 

Fendric: Quickly mounting up, you manage to keep Ophistus within your sights long enough for Merrim to get off her spell. It has more or less its intended effect: The horse seems startled, and backs up long enough to notice your chase. He turns around, standing uneasily, not wanting to wait much longer than he has to.

(Fendric, 20 XP for remembering that horse's name -- you don't know how many times I've browsed this thread trying to find it. I think of NPCs by personality more than name, which leads to problems... While we're giving XP, Merrim, take 100 for clever thinking in-game, and for saving me from deus ex machina.
Oh, and dpdx: I didn't mean for it exactly, but I'd considered the possibility. It was a "once the knight is on and secure" sort of deal.)
 
Last edited:

Fendric expels an audible sigh of relief as he pulls Sunray up next to Ophistus. "Hold on, noble equine!", he says cheerily to Ophistus, "let me lighten that load for you!"

He then proceeds to remove the saddlebag from Ophistus, and attach it to Sunray. Waiting for the image to dispel, he whispers a brief prayer that horse and cargo will make it to their intended destination. When the fence appears no more, he pats Ophistus on the rump, and says "Hey-yah!" like he heard the others do it. He then climbs aboard Sunray, and rides the 100 or so yards back to camp.

When he gets there, he climbs off, walks over to Merrim, and kisses her on the cheek. "Thank you," he says.

(If it makes you feel any better, GP, I've had to rebrowse the thread many times: to keep track of my XP, to remember Ophistus' name, to remember SUNRAY's name. So don't feel bad.)
 
Last edited:

Stupid email thing

(sorry, it didnt send me email for some reason.)

Aerda bolted off after fendric, and slowed his horse when the fence appeared, after fendric caught up with it, aerda gallops up casually, watching the surroundings. He also accompanies fendric back.

"I didn't mean for us to split up, merely for the letters to be divided among us, so that all of them were not rested in one individuals care. That there could've lost all the documents, just due to one honest mistake."

(merrim, girl. minor image is a second level spell. Im sure you intended silent image, though.)
 

"Begging your pardon, then, my trueblooded friend. Excellent idea - the Light shines brightly on you today."

When they get back to the group, Fendric says, "Ophistus was headed back to Hedrogura, it seems, but I believe we were headed in this direction to begin with," he points West, "and Sir Exantrius, Pelor rest his soul, seemed to think we should act with haste... "


[edited to reflect the new reality.]
 
Last edited:

Remove ads

Top