(Casual D&D) A Game of Trust

*Wilderness lore: roll 9 +2 wis mod +4 ranks = 15 total

:: Draven continues to scout out the immediate area behind the party, if possible finding a high spot to get a good far look behind them, and possibly the surrounding area. If he finds no sign of immediate danger, or anything out of the ordinary he returns to camp::
 

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Grr

(OOC- ok, just makin' sure we were on the same page)

Aerda glowers at the young priest, narrowing the red eyes of his. His dark form on the horse seemed to grow somehow, becoming more than his small frame would seem.

"Listen well good priest, if you speak to me in my native toungue, you do so respectfully and you had better weigh your words carefully. This language is for art and logic, not rashness.

Aerda turns away and raises his hood, watching the trees, then sending astrule up into the sky. He looks back at the group, back to the Aerda they were more used to.

Aerda points at the horses, "I only meant we should move to be ready, in case Draven returns with ill news. So we aren't all still laying around, and are ready to move. I would not abandon someone on an inkling. I remember before Exantrius passed, there was a dark form far off on a hill, it is this form that has plagued my revelry. I fear the cause for my unease in revelry is the same source of the unease. I hope Draven is ok out there by himself."
 

Fendric tried to be a kind and gentle soul, but he wasn't about to be bullied by anyone, even someone he admired as much as he did Aerda. He replies calmly, but firmly.

"As the Sun is my witness, my trueblooded friend, I will afford the respect that is given me and everyone in this party, and in most cases, more. But please note: that includes guests of our party, however temporary they may be.

But in this case, your apparent personal disquiet with my methods threatens the completion of what this entire group swore to do, so I must address it how I see fit, in whatever language I see fit to address it in. In this instance, I am using the language of our fathers, so as not to burden the others with our troubles.

I must also make clear, in no uncertain terms: you do not own me. The Church of the Holy Light does, if it makes any difference, and if that bothers you, I apologize, but it is the path I have taken, and it will not change. So whether you choose to think so or not, we are of equal measure, and I would not presume to command you. With all due respect, please do not presume to command me, either.

So the question remains, even if it changes ever so slightly: is there a problem, and if so, can it be solved? Because if it can, I should like to take care of it right here, and right now."


When Aerda turns to address the others in Common, and explains his previous suggestion, things begin to make sense. At least Fendric was very wrong about what Aerda set out to do, and he says so.

"In that case, I beg your forgiveness of my misunderstanding of your intentions. I shall endeavour henceforth to learn more about them before I raise questions, may the Shining One be my Guide."

Fendric will lift Niccolo up, then climb aboard his horse, and be ready to move upon Draven's return.
 

Slight backtrack: You have the ring now, Aerda. As you slip it on there is a sense of foreboding, but it might just be your imagination... But if you trust your senses, you are not entirely protected.

Draven: You discover some rather fresh tracks -- less than a day old -- in the soft earth. Paw prints, either wolves or hunting dogs, three separate pairs at least.
 
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Apologetics

Aerda smiles, and holds out his hand to Fendric, "I apologize for all of this, it must be the tension."

He shakes the priest's hand and then turns his mount to face the proper direction, "Merrim, you should ride with Victus, so that Draven can ride with me if he needs to, for i am lighter than He." his thin elven hand points out victus's steed as he talks.

With that done, he waits, the awful foreboding pressed to the interrogation rack, and Aerda's highly analytical and intuitional mind begin picking it apart. Trying to derive its exact meaning. (If thats confusing, just know that his mental stat's are much higher than his physical ones.)
 
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As Fendric accepts and shakes Aerda's proffered hand, he whispers, All is well between us, my dear friend. We may yet disagree, but that is all it will ever come to.

Fendric, with Niccolo aboard, edges his horse a little bit closer to the back, to see if he can spot Draven.
 

:: A shadowy figure emerges from the tree line, it is stooped over slightly and running at a fast pace. As the figure clears the shadow of the treeline and is caught in full moonlight, everyone can see that it is Draven. He approaches the party, nodding at Fendric, then placing both hands on his knees, trying to catch his breathe. He lifts his head up looking back toward the trees.::

Draven::" I found animal prints not far from here. They were fresh. I am not certain if it is wandering wolves, or... perhaps something more.

::He stands up right looking at everyone on horse back. A few strands of hair slipping from his pony tail, fall over his left eye.::

Draven::" Does anyone here have reason to believe they are being tracked?
 

"Many of us do, and you deserve to know it. We are on a mission on behalf of a dear and departed Hero of this Realm, and there may be opposition to it. Which is why it is best we leave now. Draven, you ride with Aerda. Pelor speed us!"

Fendric will wait for Draven to climb up, then spur Sunray in the direction the group has indicated.
 

Onwards!

Aerda trained his bow behind the running figure, in case there was something chasing him. But when no nasties show their heads, he lowers the bow and moves up on the mount. He takes up the reigns and leaves room for Draven.
 


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