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(Casual D&D) A Game of Trust

Niccolo: "Worry not, I have endured far worse!" he croaks out, blood flowing with each syllable. Somehow, it still seems eloquent.

Aerda: As you touch the body, a few hobgoblins approach: Your snarl holds them back long enough for Alag to step between you.

"I... ah..." He searches for words, then covers his face in disgust.

"Grecht!"

You don't even need to compare it to goblin to guess what that must mean.
 

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Hrm

Aerda speaks in common, "Alag, what just happened here? I trust this was not a tribal effort, correct?!" (If he hasnt said his name, i just adress him by speaking at him.) As Niccolo helps Exantrius, Aerda stands, and awaits Alag's answer.
 

After the carnage, Fendric strides quickly and purposefully to Exantrius. His courage finds him, and he speaks loudly and with strength: "Away from him! I need room, and no one else must touch him!"

Fendric then places a hand lightly on Exantrius' wound, holding his medallion in the direction of the sun, and entreats Pelor for aid:

"O Great, Shining One, give this paragon of your virtue the benefit of your healing warmth, and through your Glorious Light cause his wounds to abate. I ask it in the Holy Name of Pelor, God among Gods, Sun among Suns..."

[Spontaneous Casting: Magic Weapon into Cure Light Wounds, for d8 +1 (caster level) +1 (Healing domain) = 8! + 2 = 10 points healed.]
 
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Aerda: Alag speaks, finally. "No! By no means!" He looks toward the dead. "That was Kier. He was our tribe's, ah..." He searches for the proper word, then sees Fendric heal the wounded knight. He points: "Like him."

"He was young, he was training. Perhaps he had a vision..." He looks toward Exantrius, almost accusatorily.

Fendric: The wounds on his throat close, although the flesh is still marred by a terrible deep red bruise. He leans close, and whispers: "Thank you, good knight."

Then, standing confidently and staring down the chieftan: "A vision indeed. You heard what he yelled. I would be more careful sending young shaman on their spirit-quests in the future..." He looks down to the body, and adds, almost to himself: "Poor creature. Alas, he is in a better place."
 

"What had he said?" Aerda asks over to Extranius, wondering what the hobgoblin's motivations may have been. He puts his bow away and arrow back into the quiver.
 

Alag begins to answer, but Exantrius is forceful about responding to a question posed to him.

Coldly: " 'In the name of Thedoric, I vanquish thee...' " He pauses. "At least, that's a somewhat dignified translation."

"In any case I should hope this will have no effect on our exchange, but that we may leave sooner in respect for the dead."

The two share some words in hobgoblin, and Alag nods toward a young tribesmate, who runs off back to one of the larger tents. At the same time others approach, carrying a shroud to lay over the fallen shaman.
 

Man

(OOC- i hope victus decides to post, he seems to be the only true figter in the whole group.)

Aerda sighs, and spots the missing member. Or doesnt notice her, rather, for she is gone by now. He raises a brow, and looks around. If she left the horse, Aerda will mount it and praise her kindness, if not, then he will curse her under his breath.

He will hold off any further questioning until after they are away from the camp.
 

The horse remains. She took the time to take all of her things from the saddlebags, but had the courtesy to leave the rest. :)

Meanwhile, Victus seems extremely quiet -- it looks like he's giving some thought to running as well.

...

After a brief span of time, a pair of hobgoblins return, carrying several large packages, wrapped tightly in thin, soft leather. Exantrius examines the first, and his eyes widen in surprise a little. He passes them along and about: Some contain cured meat -- apparently venison, others flatbreads, others some sort of long vegetable stalks. Clearly the food is of no low quality -- they are almost luxury.

(Everyone take 16 days' trail rations. Don't forget to drop whatever was agreed in barter.)

Once everything is exchanged, Exantrius encourages you to load up your saddles and mount your horses.

"Hurry along back to the road... I will be with you again shortly. I want to have a word here, to make sure things are left in order."

As he is going about, he leans in toward Fendric's ear, and whispers briefly and covertly.

"If my horse returns to you with no rider, look through the saddlebags -- you should find a number of sealed letters. Take them unbroken to the most trustworthy courier you can find."

And he moves along, grinning, to Merrim.

"With the Sorceress now gone, I hope you have brought an appetite!" He helps her into the saddle, and stands back, waiting for you to depart.

(OOC: To read the above mystery text, first, you need to either play Fendric or succeed at a Listen check DC 20. :) Assuming that, just cut and paste it into something like Notepad, or anywhere you can change the font to something readable. If this system works for everyone, we'll stick with it henceforth...

Also, XP:
Aerda: 470
Victus: 380
Niccolo: 460
Merrim: 440
Fendric: 500
)
 
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Merrim's listen is a 9.

Merrim accepts the help into the saddle but looks rather alarmed at the large amount of rations. "I can't eat all of that. I guess that it will be for everyone to share should the need arise."
 

woo EXPERIENCE!

The black haired elf goes over to the horse, pats its muzzle softly before hopping up onto the saddle, Astrule taking roost on a saddlebag. He pulls on his hood, his red eyes gleaming as he turns to leave with the rest.

(ooc- we will never know if Aerda passed the listen check, mwa-haha.)
 

Into the Woods

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