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Guest 11456
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While I'm thinking about it, here are the answers to your previously asked questions:
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Turon Gorynn, Male Gold Dwarf Fighter
Aust Liadon, Male Moon Elf Rogue
Jillian Tealeaf, Female Lightfoot Halfling Monk
Rynar Highridge, Male Aasimar Cleric of Torm
Vola Brokenhedge, Female Half-Orc Sorcerer
A number of others drifted in and out. Mostly human males, but Ardyth always felt uncomfortable around them and they would be asked to move on by the group.
The group that she spent over a year with in the underdark was:
Caullum Lowweb, Male Chitine Rogue
Murgoth Darkhand, Male Duergar Fighter
Ploosh Rocklight, Female Slyth Druid
Pliil Seahunter, Female Kuo-Toan Monitor (Monk)
Tunnel Runner, Male Grimlock Barbarian
Feats
Alertness (familiar bonus)
Spellcasting Prodigy (human bonus)
Eschew Materials (1st level)
Scribe Scroll (wizard bonus)
Craft Wondrous Item (3rd level)
Spell Mastery : Magic Missile, Scorching Ray, Fireball, Lightning Bolt (5th level bonus)
Magical Artisan : Wondrous Items (6th level)
Signature Spell : Magic Missile (9th level)
Extend Spell (10th level bonus)
Possessions & Current Wealth
Travelers Outfit (worn)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, worn)
Hand of the Mage (900bp, 337.5gp, 27xp, 2#, worn)
Goggles of Night (12000bp, 4500gp, 360xp, 0#, worn)
Bracers of Armor +4 (16000bp, 6000gp, 480xp, 1#, worn)
Headband of Intellect +4 (16000bp, 6000gp, 480xp, 0#, worn)
Cloak of Resistance +3 (9000bp, 3375gp, 270xp, 1#, worn)
Ring of Sustenance (2500gp, 0#, worn)
Ring of Protection +1 (2000gp, 0#, worn)
Handy Haversack (2000bp, 750gp, 60xp, 5#, back)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, haversack)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, haversack)
Hat of Disguise (1800bp, 675gp, 54xp, 0#, haversack)
Horn of Fog (2000bp, 750gp, 60xp, 1#, haversack)
Gloves of Arrow Snatching (4000bp, 1500gp, 120xp, 0#, haversack)
Superior Rope of Climbing (5500bp, 2062.5gp, 165xp, 3#, haversack)
Slippers of Spider Climbing (4800bp, 1800gp, 144xp, 0.5#, haversack)
Helm of Comprehend Languages and Detect Magic (5200bp, 1950gp, 156xp, 3#, haversack)
Bottle of Air (7250bp, 2718.8gp, 218xp, 2#, haversack)
Blessed Book (12500bp, 4687.5gp, 375xp, 1#, haversack)
Golembane Scarab (2500bp, 937.5gp, 75xp, 0#, haversack)
Boots of Speed (12000bp, 4500gp, 360xp, 1#, haversack)
Dagger (2gp, 1#, haversack)
Treasure (166gp, 7sp, 4#, haversack)
Familiar (100gp)
Extra Spells (4300gp)
--------------------------------
Total (49000gp, 3539xp, 9#)
900 gp total
3400 gp total
Spells Known
0: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue
1: Animate Rope, Burning Hands, Charm Person, Comprehend Languages, Color Spray, Detect Secret Doors, Disguise Self, Expeditious Retreat, Feather Fall, Floating Disk, Grease, Hold Portal, Identify, Jump, Mage Armor, Magic Missile, Mount, Obscuring Mist, Protection From Evil, Ray Of Enfeeblement, Shield, Sleep, Summon Monster I
2: Darkvision, Fox’s Cunning, Invisibility, Knock, Protection From Arrows, Rope Trick, Scorching Ray, See Invisibility, Spider Climb, Summon Monster II
3: Dispel Magic, Fireball, Gaseous Form, Haste, Hold Person, Lightning Bolt, Secret Page, Slow, Summon Monster III, Water Breathing
4: Fire Shield, Greater Invisibility, Ice Storm, Polymorph, Remove Curse, Summon Monster IV
5: Cone of Cold, Cloudkill, Passwall, Secret Chest, Summon Monster V, Teleport[/sblock]
[sblock]
Keldain Stormwagon.CanadienneBacon said:1. Ardyth studied at the Temple of Waukeen in the small city of Wheloon (see FRCS page 113 for details on Wheloon) in Cormyr under the patronage of a cousin by marriage to the Lady Lord of Cormyr. I will leave it to you to come up with the name of the cousin.
The main group was:CanadienneBacon said:2. I would like the names of the adventurers with whom Ardyth traveled those eight years before splitting off on her own for the Underdark.
Turon Gorynn, Male Gold Dwarf Fighter
Aust Liadon, Male Moon Elf Rogue
Jillian Tealeaf, Female Lightfoot Halfling Monk
Rynar Highridge, Male Aasimar Cleric of Torm
Vola Brokenhedge, Female Half-Orc Sorcerer
A number of others drifted in and out. Mostly human males, but Ardyth always felt uncomfortable around them and they would be asked to move on by the group.
The group that she spent over a year with in the underdark was:
Caullum Lowweb, Male Chitine Rogue
Murgoth Darkhand, Male Duergar Fighter
Ploosh Rocklight, Female Slyth Druid
Pliil Seahunter, Female Kuo-Toan Monitor (Monk)
Tunnel Runner, Male Grimlock Barbarian
I think I’ll let you do this one.CanadienneBacon said:3. I would also like you to flesh out the names and locations in Ardyth's background. If you don't want to do this task or can't, let me know and I can do it.
They promised to give custody of their daughter to him.CanadienneBacon said:4. I would like to know what Ardyth's parents promised the patron in return for the debt forgiveness and stipend they received.
Current Feat list:CanadienneBacon said:5. Spellcasting Prodigy from the FRCS is not a problem, but I'm sorry I won't be allowing the Mind Over Body feat. It's just a little too good. Please pick a feat to replace Mind Over Body. The rest of the feat list looks absolutely fine.
Feats
Alertness (familiar bonus)
Spellcasting Prodigy (human bonus)
Eschew Materials (1st level)
Scribe Scroll (wizard bonus)
Craft Wondrous Item (3rd level)
Spell Mastery : Magic Missile, Scorching Ray, Fireball, Lightning Bolt (5th level bonus)
Magical Artisan : Wondrous Items (6th level)
Signature Spell : Magic Missile (9th level)
Extend Spell (10th level bonus)
Ardyth didn’t hit 20 Intelligence until level 8. Thus less skill points.CanadienneBacon said:6. You've only spent 84 of Ardyth's 94 skill points. Please let me know how you want to allocate the remaining 10 points.
OK.CanadienneBacon said:7. Ardyth's touch AC is 12. Her flat-footed AC is 15.
The Spellcasting Prodigy feat makes her effective Intelligence bonus +8 for bonus spells and thus she gets +2 4th-level spells per day.CanadienneBacon said:8. Ardyth gets four 4th-level spells per day. She currently has 5 prepared, which is one too many.
OK. That means Eek has 17 then.CanadienneBacon said:9. Ardyth has the following for HP per level (constitution modifier inclusive): 5, 3, 4, 2, 3, 5, 3, 2, 4, and 4. Ardyth therefore has a total of 35 HP.
If you look at the description of skills for a familiar, they get their masters skills or their skills, which ever are better on a case by case basis.CanadienneBacon said:10. Eek, Ardyth's bat familiar, needs a skill list. Right now it looks like somehow Ardyth's skill set got copied and pasted into the familiar stats. Eek has 17 HP, a touch AC of 16, and flat-footed AC of 19.
Those numbers have changed:CanadienneBacon said:11. I calculate that Ardyth has spent 48904 gp, which is right on the money in terms of what you have listed on the sheet. I calculate that Ardyth has used up 2856 XP in item creation...again, my total exactly matches your total. I calculate that Ardyth is currently 9 lbs encumbered.
Possessions & Current Wealth
Travelers Outfit (worn)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, worn)
Hand of the Mage (900bp, 337.5gp, 27xp, 2#, worn)
Goggles of Night (12000bp, 4500gp, 360xp, 0#, worn)
Bracers of Armor +4 (16000bp, 6000gp, 480xp, 1#, worn)
Headband of Intellect +4 (16000bp, 6000gp, 480xp, 0#, worn)
Cloak of Resistance +3 (9000bp, 3375gp, 270xp, 1#, worn)
Ring of Sustenance (2500gp, 0#, worn)
Ring of Protection +1 (2000gp, 0#, worn)
Handy Haversack (2000bp, 750gp, 60xp, 5#, back)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, haversack)
Brooch of Shielding (1500bp, 562.5gp, 45xp, 0#, haversack)
Hat of Disguise (1800bp, 675gp, 54xp, 0#, haversack)
Horn of Fog (2000bp, 750gp, 60xp, 1#, haversack)
Gloves of Arrow Snatching (4000bp, 1500gp, 120xp, 0#, haversack)
Superior Rope of Climbing (5500bp, 2062.5gp, 165xp, 3#, haversack)
Slippers of Spider Climbing (4800bp, 1800gp, 144xp, 0.5#, haversack)
Helm of Comprehend Languages and Detect Magic (5200bp, 1950gp, 156xp, 3#, haversack)
Bottle of Air (7250bp, 2718.8gp, 218xp, 2#, haversack)
Blessed Book (12500bp, 4687.5gp, 375xp, 1#, haversack)
Golembane Scarab (2500bp, 937.5gp, 75xp, 0#, haversack)
Boots of Speed (12000bp, 4500gp, 360xp, 1#, haversack)
Dagger (2gp, 1#, haversack)
Treasure (166gp, 7sp, 4#, haversack)
Familiar (100gp)
Extra Spells (4300gp)
--------------------------------
Total (49000gp, 3539xp, 9#)
Scribing all 10 1st level, 4 2nd level, and 4 3rd level spells.CanadienneBacon said:12. From her time at the Temple of Waukeen, Ardyth was able to copy spells from a lower-level student at a cost of 30 gp per page. The student was male and had a weakness for Ardyth's overdeveloped body. She may therefore have copied any of the following spells, provided she paid:
1st-level: Protection from evil, grease, mount, identify, tenser's floating disk, color spray, disguise self, feather fall, expeditious retreat, ray of enfeeblement.
2nd-level: Glitterdust, protection from arrows, rope trick, spider climb.
3rd-level: Dispel magic, hold person, gaseous form, water breathing.
900 gp total
Scribing 4 1st level, 3 2nd level, 2 3rd level, 2 4th level, and 2 5th level spells.CanadienneBacon said:13. For being a 10-level wizard with 8 years of adventuring under her belt, Ardyth may select from the following list of spells, provided she pays the 100-gp cost to scribe the spells into her spellbook:
1st-level (May select up to 4 of these 5): Jump, obscuring mist, detect secret doors,detect undead, hold portal.
2nd-level (May select up to 3 of these 5): Knock,mirror image, see invisibility, scorching ray,alter self.
3rd-level (May select up to 2 of these 3): Haste, slow,protection from energy.
4th-level (May select up to 2 of these 3):Enervation, polymorph, remove curse.
5th-level (May select up to 2 of these 3):Nightmare, teleport, passwall.
3400 gp total
Spells Known
0: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue
1: Animate Rope, Burning Hands, Charm Person, Comprehend Languages, Color Spray, Detect Secret Doors, Disguise Self, Expeditious Retreat, Feather Fall, Floating Disk, Grease, Hold Portal, Identify, Jump, Mage Armor, Magic Missile, Mount, Obscuring Mist, Protection From Evil, Ray Of Enfeeblement, Shield, Sleep, Summon Monster I
2: Darkvision, Fox’s Cunning, Invisibility, Knock, Protection From Arrows, Rope Trick, Scorching Ray, See Invisibility, Spider Climb, Summon Monster II
3: Dispel Magic, Fireball, Gaseous Form, Haste, Hold Person, Lightning Bolt, Secret Page, Slow, Summon Monster III, Water Breathing
4: Fire Shield, Greater Invisibility, Ice Storm, Polymorph, Remove Curse, Summon Monster IV
5: Cone of Cold, Cloudkill, Passwall, Secret Chest, Summon Monster V, Teleport[/sblock]