IanB
First Post
Jesus_marley said:If it were me, I would house rule it that you cannot deliver Nonlethal damage to an already unconcious target.
Also, I would rule that any nonlethal damage delivered is calculated in full even if that damage exceeds the level needed to render the target unconcious. Example: A target that has 50 HP has already received 49 HP of non lethal damage. If he receives 2 more damage in the next hit, he drops and will be unconcious for an hour. If he received 10 damage in the hit he would drop and be out for 9 hours. In both scenarios, any damaged he received while out would be lethal. However, upon regaining conciousness, he could then be struck again for non lethal.
I like this. Non-lethal damage has some realism problems that this would alleviate, I think.