CE vs. N (FFA): Very Young Howling Dragon vs. Thunder Worm

"Ow! Holy hairy mothers of the Abyss! That hurt!"

Homer, and how many homunculuses (homunculi?) are named Homer I wonder, withdraws away and up into the air, hovering at 60N0E20Z. He'll stay there for 2, no make it 3, 3 rounds waiting for...no, wait, better make it 2, yeah 2 rounds, while the earth dude, um, what was I talking about again? Oh screw it, Homer will just fly around above the stupid rock man's head, yelling curses at him and ordering him to leave the arena. He'll stay out of harm's reach until rock man is gone. And him, too. Buh bye.
 

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The Abrian darts in at 60N0E, running to 60N45E, it's neck craning widely around looking for an enemy.

(MEA, Reserved action: Shriek if target comes within 20")

Medium Size, 13 hp, Spd 50", AC15, Beak +5 1d3+1/19-20/x3, Kick -2, 1d8, Shriek 20" DC12, Reach 5", Sonic Resistance 10
 

A donkey-sized spider with a red hourglass on its abdomen skitters into the arena to 60N90E, then flings a web at the abrian, missing by a mile (rolled 6-8=-2 for ridiculously long range).
 

The Abrian rushes the spider and aims a terribly sharp beak-strike at it!

(Charge to 60N85E, Beak attack. Next turn: Full attack if enemy can be reached by 5" step, otherwise charge it again. Wash. Rinse. Repeat. Stats for Abrian are behind the spoiler on the above post if you need them.)
 

Round 97: The abrian hits (rolled 16+2=18 for charge) for 4 points of damage. The spider has 7 HP remaining. The spider bites back, with not so terribly sharp mandibles for 4 points of damage. The abrian has 9 HP left and resists the poison (20 Fort save).

Round 98: The abrian hits with kick for 7. The spider, in a last gasp, bites for 1. The abrian has 8 HP left, and resists the poison again. The spider is at -1 and dying.

Round 99: The abrian goes first before the next Neutral creature comes out.
 


A small cross between a vulture and a dog, complete with wings, comes into the arena and quickly lopes to 60N105E, ignoring the screech (rolled 13 Fort save), and clawing at air (rolled 11).

Round 100: The abrian goes first. This looks like a great time for compression. Let me know if that is acceptable.
 

Full attack time compression activated, sir!

Edit: If it matters, don't forget poison saves at rounds 107 and 108.
 
Last edited:

OOC: Re: Edit Neutral is not planning on having the abrian stick around that long.

Round 100: Abrian hits with beak for 2. VH misses with all 3 attacks. VH is at 14 HP.
Round 101: Abrian hits with beak for 4. VH hits with both claws and beak, for 2, 4, and 3. The Abrian is at -1 HP and dying. VH is at 10 HP, and at 60N105E.

First in round 102 for Chaotic Evil is a ghoul (MM).
 

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