Celestial Codex Series?

Would you be interested in a Celestial Codex Series from WotC?

  • Yes

    Votes: 130 55.3%
  • No

    Votes: 74 31.5%
  • Undecided

    Votes: 31 13.2%


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jodyjohnson said:
For me The Book of Exalted Deeds already fills the need.
Yep. A book full of locations I won't use, politics that won't matter in my campaign and monsters that will just have walk-on non-combat roles that could be accomplished by me saying "an angel with wings made of golden leaves appears before you with a message" is a big pass here.

A Fiendish Codex dealing with Neutral Evil undead would be vastly more useful, although a book of genies, giants, fey or militant tribal humanoids would be more useful yet.
 

Unlike the other monster books, a Celestial Codex could more heavily focus on using the various celestials as PCs, with a chapter on Archons, one on Guardinals and one on Eladrins.

Such a book would even make the FCs more valuable (as the main foes for such PCs).
 

The GM has far less needs, in most campaigns, for stats for the good guys than the bad guys. The Book of Exalted Deeds for example, has seen little game play in my campaign despite stating out numerous pantheons with champions of good.

On the other hand, Slaadi... :)
 

Klaus said:
Unlike the other monster books, a Celestial Codex could more heavily focus on using the various celestials as PCs, with a chapter on Archons, one on Guardinals and one on Eladrins.

Such a book would even make the FCs more valuable (as the main foes for such PCs).
As cool as that would be -- and is, since 3rd party publishers have done stuff like that -- I just can't see WotC creating a book for people who want to roleplay angels.
 

I'd buy them in a heartbeat. Many of my campaigns feature evil or neutral characters. Celestials make great antagonists.
 

Raloc said:
I'd buy them in a heartbeat. Many of my campaigns feature evil or neutral characters. Celestials make great antagonists.

Make sure to pick up the Avatar's Handbook. A book of a summoner who specializes in summoining celestials.
 

I don't think I would be very interested. Stats & such for good-guys just are not very necessary for my game, and I don't generally run evil games, so using celestials as boss 'bad' guys is out.

I might be interested if it covered the Upper Outer Planes as adventuring locales, and had options for new celestial (or related) races that are usable for PC's (ie low/no LA)... but then again, I would love if they re-did virtually all races as no-level-adjustment.

But, overall, I would keep my vote 'NO' because it will likely be mostly re-hashed stuff like some exalted feats, stats for figures I would not use against my players, or other stuff that is just not very useful in a campaign.

Give me Yugoloths to fight!!
 

Generally I think that if there was such a book, it would be all celestials in one book, with a bunch of player-centric material, such as prestige classes that give celestial powers, heritage feats, monster classes and the like. In many ways it would be the companion book to BoED.

There's still a couple things from 2e to fill out like Agathinons, Light Angels, Noviere, and Shiere. It could include the Zoveri and recast them as Archons, and really the only celestial paragon that I think never got detailed were Absalom and a few significant Solars. They could do things like introduce more royals of the Court of Stars, and create new angel castes like Lunar, Sidereal, Stellar, Nocturnal, Mahadeva, Grigorim, Cherubim, and Seraphim.

But most likely it's going to be quite player focussed, and probably resemble the 2e product Warriors of Heaven, more than FCI and FCII.
 

JoeGKushner said:
Make sure to pick up the Avatar's Handbook. A book of a summoner who specializes in summoining celestials.
Thanks for the heads up! Something like that would be perfect to put up against my players.
 

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