alsih2o
First Post
nit vs mirthcard
alsih2o
no judgement from me here, mirth was in late....nit wins, but our kind judges have included commentary for both anyway
Maldur
Mirthcard vs Nitesse
Mirthcard: A adventure with no good ending, good for roleplaying, but it
might be a bit frustrating for the players.
Nitesse: Battle, blood and a new thrown weapon (stats, we want stats!)
Nitesse, Celts and Norse and a free history lesson, what do you want more!
Arwink
NiTessine
NiTessines piece shows a lot of polish, and works well as a snap-shot of a
single battle. The implied story we're getting a glimpse of works well, as
does the decision to launch straight into the fight and hint at what we're
missing out on. Simplicity and strong stylistic choices are this stories
strength. Where NiTessine lost me a little was some of his cultural choices-
the story is strongly associated with Celt and Norse society, but for the
casual observer of such societies like myself (who largely pick such things up
through dodgy mythology books, DnD sourcebooks and Astrix comics) things like
Norsemen on Chariots following face-painted shaman seem out of place. I'll
leave it to others to argue whether this is true or not, and it's interesting
to note that if it had been a fantasy story rather than an implied historical
one, it would have been less of an issue. Perhaps some further shaping on such
elements, with more care to place them within the historical context for the
uninitiated will help prevent images of horn-helmed Vikings unloading their
roman style chariot from a longship
Mirthcard
Mirthcard offers us an atmospheric adventure in the cold north, pitting waring
religions against one another. In many ways it takes a step away from usual
DnD tropes in style, yet keeps many of the elements we're all familiar with.
That being said, I can already see how I'd have trouble integrating it into an
ongoing campaign without ruining the flavour, explaining many of the elements
within normal DnD magic terms (such as the Tree as Entrance to the Spirit
Realm, the possessed Pater becoming "Just another avatar," etc). While I'm not
sure if this truly counts as a drawback, it would instantly force the adventure
a step further into "Something I'll run one day as a one shot" rather than
a "must have for next session." Mirthcard has referred to his submission as
incomplete, so it leaves me wondering what more he was planning as I'm
intrigued enough by this adventure as is.
Finding a winner out of these two would have been a case of splitting hairs in
many respects. From what I gather, Mirthcard missed the deadline, but I'll
offer a judges decision just in case I'm wrong or the contestants are
interested in how close it would have been. Both are fine pieces of work in
two different styles of writing, and there is no clear factor that tips the
balance in one direction or the other. In the end I give the round to
NiTessine if only because it was an immediate sense of gratification, and
because I know I couldn't live up to the potential of Mirthcards idea should I
run it.
nit wins by default and judgement....could a new champion be amongst us?
alsih2o
no judgement from me here, mirth was in late....nit wins, but our kind judges have included commentary for both anyway
Maldur
Mirthcard vs Nitesse
Mirthcard: A adventure with no good ending, good for roleplaying, but it
might be a bit frustrating for the players.
Nitesse: Battle, blood and a new thrown weapon (stats, we want stats!)
Nitesse, Celts and Norse and a free history lesson, what do you want more!
Arwink
NiTessine
NiTessines piece shows a lot of polish, and works well as a snap-shot of a
single battle. The implied story we're getting a glimpse of works well, as
does the decision to launch straight into the fight and hint at what we're
missing out on. Simplicity and strong stylistic choices are this stories
strength. Where NiTessine lost me a little was some of his cultural choices-
the story is strongly associated with Celt and Norse society, but for the
casual observer of such societies like myself (who largely pick such things up
through dodgy mythology books, DnD sourcebooks and Astrix comics) things like
Norsemen on Chariots following face-painted shaman seem out of place. I'll
leave it to others to argue whether this is true or not, and it's interesting
to note that if it had been a fantasy story rather than an implied historical
one, it would have been less of an issue. Perhaps some further shaping on such
elements, with more care to place them within the historical context for the
uninitiated will help prevent images of horn-helmed Vikings unloading their
roman style chariot from a longship
Mirthcard
Mirthcard offers us an atmospheric adventure in the cold north, pitting waring
religions against one another. In many ways it takes a step away from usual
DnD tropes in style, yet keeps many of the elements we're all familiar with.
That being said, I can already see how I'd have trouble integrating it into an
ongoing campaign without ruining the flavour, explaining many of the elements
within normal DnD magic terms (such as the Tree as Entrance to the Spirit
Realm, the possessed Pater becoming "Just another avatar," etc). While I'm not
sure if this truly counts as a drawback, it would instantly force the adventure
a step further into "Something I'll run one day as a one shot" rather than
a "must have for next session." Mirthcard has referred to his submission as
incomplete, so it leaves me wondering what more he was planning as I'm
intrigued enough by this adventure as is.
Finding a winner out of these two would have been a case of splitting hairs in
many respects. From what I gather, Mirthcard missed the deadline, but I'll
offer a judges decision just in case I'm wrong or the contestants are
interested in how close it would have been. Both are fine pieces of work in
two different styles of writing, and there is no clear factor that tips the
balance in one direction or the other. In the end I give the round to
NiTessine if only because it was an immediate sense of gratification, and
because I know I couldn't live up to the potential of Mirthcards idea should I
run it.
nit wins by default and judgement....could a new champion be amongst us?