CG vs. N: Chaotic Good Victorious!

The elemental ignores the gas (natural 20 Fort save). Snydil can breathe in round 505.

Round 502: The elemental zips down to ten feet above Snydil, buffets him (rolled 33+1=34 for HG) for 16 points of damage, and zips back up to 60N30E25Z. Snydil has 77 HP remaining and is at 65N30E.
 

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Sydil bows formily to the greater elemental and gracefully pulls a glass vial out of his bag.
Lackingthe dexertity to open it, he simply eats the vial, crunching his way through the glass.

Sydil becomes invisble and scampers to 55n80e

Draw?
 

Snydil cannot scamper that far, unless you mean that he does that the next round. I need some more specifics so that I can determine what Snydil's Move Silently and Hide modifiers are compared to the elemental's Listen and Spot checks.
 

slowing down a little he moves only to 65n50e

if the elemental moves towards him he will slip to 55n60e
Sydil's Move Silently is + 0
 
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Round 503: The elemental zips over to Snydil and smacks him (rolled 41, 82% chance) for 10 and flies back up. Snydil has 67 HP remaining.
Snydil sneaks over to 55N60E.

Round 504: The elemental aims for 60N50E and misses, but stays low.
Round 505: The elemental aims for 60N55E and misses, and still stays low.
Round 506: The elemental again aims for 60N55E and misses.
Round 507: The elemental again aims for 60N55E and misses.
Round 508: The elemantal gets annoyed, zips over, and smacks the wolf for 9. The wolf disappears.

A draw is declared in the middle of round 508. A huge sigh of relief goes up on the Chaotic Good sideline.

Next in round 508 for Chaotic Good is an asura (Book of Exalted Deeds). Gansk will take over from here.
 
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Birdy the Asura enters the arena, she is somewhere between and angel and a harpy. Firey wings beat lifting her into the air with a word her drawn scimitar errupts into flames as well and she waits for her foe to enter.

60n30e20z
 




A draw is declared at the end of round 514.

Round 515: A 9 foot long beetlelike creature moves to 55N70E. It has 10 legs and a hard, shiny red shell. Two wicked claws grope the air before its four beady, black eyes and sharp, jagged mandibles. The mandibles sit below a massive protrusion that looks like a bell made of chitin and emanates a faint, high-pitched warbling.

Next up for CG: a noble djinni. (MM)
 
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